Campers revenge?
Posted: Sat Apr 02, 2005 3:01 am
Would the idea of making a few weapons, i.e. laser and sw not respond
after a team capture for a finite period of time. Maybe this would stop
the pattern of sw at opponents base, pass the flag, and capture the flag.
It seems that a few benefit from the efforts of the other team members
that are "duking" it out to capture the flag. They get no points and the
other gets lots. Frustrating, to spawn new game and "wam" its boom.
Maybe there could be an anti-base attack flag that you can acquire that
a team can place at base and will protect on losing team spawn. The defense people can fight for control of this flag and the offense people
can maybe get a one time only pass to camp. Double flags? Lots of possibilities. Another Idea is the "team change" flag. When teams get
un-even and the ctf option is not good etiquette, maybe a flag appears
that will randomly appear and even-up the teams. I am sure these
topics have been talked about before, but I am new. Please humor me.
Thx, Tanksolot
after a team capture for a finite period of time. Maybe this would stop
the pattern of sw at opponents base, pass the flag, and capture the flag.
It seems that a few benefit from the efforts of the other team members
that are "duking" it out to capture the flag. They get no points and the
other gets lots. Frustrating, to spawn new game and "wam" its boom.
Maybe there could be an anti-base attack flag that you can acquire that
a team can place at base and will protect on losing team spawn. The defense people can fight for control of this flag and the offense people
can maybe get a one time only pass to camp. Double flags? Lots of possibilities. Another Idea is the "team change" flag. When teams get
un-even and the ctf option is not good etiquette, maybe a flag appears
that will randomly appear and even-up the teams. I am sure these
topics have been talked about before, but I am new. Please humor me.
Thx, Tanksolot