Underwater bzflag
here are the screenies, it will be done soon, just working out some bugs with my teleporters, its also missing the whirlpools because i am still building them in wings 3d and trying to make them fit correctly into the map
http://photobucket.com/albums/y185/Sir_Pants/
should be done within the next week whenever i get the time to finish it
http://photobucket.com/albums/y185/Sir_Pants/
should be done within the next week whenever i get the time to finish it
MONKEYPANTS.COM
- BinarySpike
- Corporal
- Posts: 735
- Joined: Mon Mar 28, 2005 11:58 pm
- Contact:
- DJ Atomica
- Private First Class
- Posts: 145
- Joined: Thu May 12, 2005 8:55 pm
- Location: PA - USA
- M1A2AbramsTank
- Private First Class
- Posts: 251
- Joined: Sun Nov 28, 2004 10:39 pm
- Location: Midlothian, VA
See what just a little idea thrown to the sharks can bring?
Sorry I couldn't post or check lately because I have been unable to disconnect due to the ISP changing something or other.
Props to Sir-Pants for making the map and posting sreenies. OMG, I just saw the screenies and they are killer! I dont like all of the pyramids and the island with lighthouse is great. Is it really that big??
I think the idea of torpedos for shots and subs for tanks is very doable(is that a word?), yet I dont think that they will act like subs, though you can change the server settings to slow the tanks down and possibly elongate them.
Thanks to you all for posting and helping to make the idea become reality.
Sorry I couldn't post or check lately because I have been unable to disconnect due to the ISP changing something or other.
Props to Sir-Pants for making the map and posting sreenies. OMG, I just saw the screenies and they are killer! I dont like all of the pyramids and the island with lighthouse is great. Is it really that big??
I think the idea of torpedos for shots and subs for tanks is very doable(is that a word?), yet I dont think that they will act like subs, though you can change the server settings to slow the tanks down and possibly elongate them.
Thanks to you all for posting and helping to make the idea become reality.
well to make them into subs i would probably have to rewrite a lot of coding but im experimenting with server settings, the pyramids were there to add some objects for shots to ricochet off of otherwise it would be really open, i might release two maps, one with sharks objects in it but that would be a very big file and possibly one without them too
MONKEYPANTS.COM
- optic delusion
- Special Forces
- Posts: 1054
- Joined: Sat Sep 25, 2004 2:29 pm
- Location: Planet MoFo
- Contact:
Running on Delusional Server
Sir Pant's map will run on my new Delusional Server, until verizon changes my IP address.
currently 151.201.10.237 port 5154
It's damn impressive. But still not complete. The end-to end transporters are cheesy, will be changed. Gravity is just right. Lighthouse is perfect.
Giant floating dolphin will be added later.....
currently 151.201.10.237 port 5154
It's damn impressive. But still not complete. The end-to end transporters are cheesy, will be changed. Gravity is just right. Lighthouse is perfect.
Giant floating dolphin will be added later.....
Take a look at my Defender game mode concept.
Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
-
- Private First Class
- Posts: 64
- Joined: Tue May 10, 2005 6:13 pm