A BZFlag Ghost Story

All things BZFlag - no [OT] here please
Post Reply
User avatar
The Purple Panzer
Field Marshal
Field Marshal
Posts: 244
Joined: Tue Sep 23, 2003 8:13 pm
Location: Stonington, CT
Contact:

A BZFlag Ghost Story

Post by The Purple Panzer » Sat Aug 06, 2005 7:35 pm

A month or so ago MadCity appeared on a server, and as it is one of my all-time favorites I'd often go to it, even when no one was playing, hoping to attract players. It could often be a bit of a wait.

One late evening I was alone on that server, driving in the open area on the south end of the map. I was shooting at pyramids or something, watching the ricochets, when I glanced up as I was backing up, and I clearly saw the barrel of a tank up on the nearby building - it was moving out of sight as I moved.

I again checked the scoreboard, and indeed I was alone; and I began to contemplate the possibility of ghosts in this virtual world. I drove around a while to see if I could spot whatever it was, but had no luck.

Finally I went back to the spot I'd been in (which I'd lost precise track of in the excitement of the moment), and I spotted my ghost tank again. It turns out that what I had *thought* was a barrel was the top of a flag (with the flag angling away), on a platform further back than the block I'd thought it was on. When I moved, this created an apparent motion of the flag on the nearby block, a quite compelling illusion even after I'd figured out what it was.

Of course now some inspired developer could code a "Flying Dutchman" tank that appears very rarely on servers, ghost-like, just for fun... it really was startling to see what looked very much like an unexpected presence.

User avatar
Hannibal
Private First Class
Private First Class
Posts: 1073
Joined: Mon May 02, 2005 10:27 pm
Contact:

Post by Hannibal » Sat Aug 06, 2005 7:38 pm

whoooooaaaaa, sounds cool.
Games don't make people violent, lag does.
ImageImage

User avatar
ducatiwannabe
Private First Class
Private First Class
Posts: 3249
Joined: Tue Aug 10, 2004 3:55 pm
Location: Planet Earth
Contact:

Post by ducatiwannabe » Sat Aug 06, 2005 7:52 pm

LOL! That would be interesting....

User avatar
dartman
Private First Class
Private First Class
Posts: 682
Joined: Sat Jul 16, 2005 4:20 pm
Contact:

Post by dartman » Sat Aug 06, 2005 9:29 pm

Heh..I'd like to see that. Sounds weird...and funny.

User avatar
Brayne Wady
Private First Class
Private First Class
Posts: 28
Joined: Thu Jul 28, 2005 9:17 pm

Post by Brayne Wady » Sat Aug 06, 2005 10:41 pm

BOO!!!!!!!!!

User avatar
khazhyk
Private First Class
Private First Class
Posts: 1400
Joined: Sun Feb 06, 2005 5:40 pm
Location: Somewhere over there.
Contact:

Post by khazhyk » Sat Aug 06, 2005 10:45 pm

Brayne Wady wrote:BOO!!!!!!!!!
AHHHHHHHHHH!!!!!!!!!!!
Image

User avatar
A Meteorite
Private First Class
Private First Class
Posts: 1786
Joined: Thu Apr 28, 2005 12:56 am
Location: California, U.S.
Contact:

Post by A Meteorite » Sat Aug 06, 2005 11:08 pm

I'm scared already... not! :shock: Reminds me when a stealth tank pops out in front of me. :lol-old:
Image
Owner @ BZFX
Core Admin @ CAN

Email me: bzmet…@gmail.com

User avatar
RPG
Lieutenant, Junior Grade
Lieutenant, Junior Grade
Posts: 2015
Joined: Fri Sep 17, 2004 2:37 am
Location: Chicago, Illinois
Contact:

Post by RPG » Mon Aug 08, 2005 7:50 pm

alllllll alllllooonneneeeee

The Vet
Private First Class
Private First Class
Posts: 71
Joined: Tue May 24, 2005 4:35 am
Location: Huntsville, AL
Contact:

Flying Monkeys!!!

Post by The Vet » Thu Aug 11, 2005 7:39 pm

What you need to do is make a Halloween Exclusive Special map for October 31st. It could be made to look like a haunted house, complete with all the traps and pitfalls (much like MadCity's sewers that will rust your tank). That way not only will the teams have to fight each other, but they will have to contend with the random scares and deaths that they will encounter.

You could also have a swarm of flying monkeys and a witch for a final touch. :roll: :lol-old: :wink:

User avatar
dartman
Private First Class
Private First Class
Posts: 682
Joined: Sat Jul 16, 2005 4:20 pm
Contact:

Post by dartman » Fri Aug 12, 2005 12:03 am

^Hm...might work for one of my 3 map ideas. ;)

User avatar
^nightmare^
Private First Class
Private First Class
Posts: 1264
Joined: Sun Feb 20, 2005 7:14 pm
Location: Alabama
Contact:

Post by ^nightmare^ » Fri Aug 12, 2005 1:42 am

/me sits here, all alone, in a dark room, being a scardy cat, reads the frightning story :shock:
:lol-old: lol, good story :)
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm

User avatar
Trucker Tricker
Private First Class
Private First Class
Posts: 28
Joined: Mon Jan 31, 2005 5:44 am
Location: Washington, U.S.A.

Post by Trucker Tricker » Sat Aug 13, 2005 12:22 am

:P Some of the ideas listed above sound similar to my thoughts in another thread of mine.

http://my.bzflag.org/bb/viewtopic.php?t ... highlight=

SilentSwan
Private First Class
Private First Class
Posts: 99
Joined: Fri Jan 21, 2005 4:23 am
Location: Gone

Post by SilentSwan » Sat Aug 13, 2005 9:05 pm

Ok, that's freaky :)

Or maybe someone has invented the "SuperStealth" - so stealthy, it doesn't even show in the players list :P

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest