it seems like that will be the next step for your ladder system eh. when you first started the ladder on ducati CTF server, i recall alot of concern about how it changed the play. people were less interested in flag capturing and more about shooting tanks for better kill ratios. with a built in ladder system, should be curious to see how it affects FFA games(on all servers?). maybe it has already though. does anyone think they play differently now because of their stats?Quote:
outside of registering your call name for the ladder stats, is this possible? just thinking about these stats...good work [dmp], this is interesting data.
Yes it is. I've been wondering on how to improve the ladder a few weeks ago, I found that the next major step would be to help writing / or to write a bzflag-server with ladder-functionality. This would avoid having my server polling other servers and the centralized approach. But this will be sometime in the future, when I got the time. (I want to help improving the current league-site too.. )
i'm not saying the ladder system is a bad idea at all, i want to be clear about that. i am just interested in how people play now days....i.e does this ladder motivate people to OO camp more than usual? etc.
there seems a desire to know who is "the best"(always room for arguments here) bzplayer do you think? maybe time for another tourney like chestal and veloche put on a couple years ago. although many people want this or that for gamestyle, keep it simple, a 2 shot ducati style with 5 players at a time, tankers moving through brackets.
it was nightmare for chestal and veloche but fun!