Shield Q

All things BZFlag - no [OT] here please
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Tanner
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Shield Q

Post by Tanner »

Hi all,

Whats the _shieldFlight variable do? Does it edit the part about the "flies for an extra long time" (what does that mean anywho?)?

-TAnner
Tanner - Segway HT i180 Red Owner - Random Map Creator - BZStocks - TS Software

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Theme97
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Re: Shield Q

Post by Theme97 »

Tanner wrote:-TAnner
:D

And while we're at it, what does _flagEffectTime do?

And _teleportTime?

And _wideAngleAng doesn't seem to do anything. Is it an on-server-start variable?
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Re: Shield Q

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Edit - Post submitted 3 times?
Last edited by Theme97 on Tue Apr 18, 2006 11:20 pm, edited 1 time in total.
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Re: Shield Q

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Edit - Post submitted 3 times? :/
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temporal distraction
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Re: Shield Q

Post by temporal distraction »

Tanner wrote:Whats the _shieldFlight variable do? Does it edit the part about the "flies for an extra long time" (what does that mean anywho?)?
Yep, that variable does control how long the SH flag will stay in the air before landing or disappearing. That flag stays up longer than other flags so a player cannot easily grab the SH over and over.
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Re: Shield Q

Post by Tanner »

a temporal distraction wrote:
Tanner wrote:Whats the _shieldFlight variable do? Does it edit the part about the "flies for an extra long time" (what does that mean anywho?)?
Yep, that variable does control how long the SH flag will stay in the air before landing or disappearing. That flag stays up longer than other flags so a player cannot easily grab the SH over and over.
Heh. Cool. :D The floating flag.... :P

-Tanner
Tanner - Segway HT i180 Red Owner - Random Map Creator - BZStocks - TS Software

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