UnityBZWTools (WIP)

Discussion, updates, modifications, etc for the various map editors...
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JeffM
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UnityBZWTools (WIP)

Post by JeffM » Sun Oct 30, 2016 6:14 pm

This is a work in progress, but it has some basic functionality.

https://github.com/JeffM2501/UnityBZWTools

It lets you do some bzw editing inside the unity 3d editor.

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Re: UnityBZWTools (WIP)

Post by JeffM » Thu Nov 03, 2016 5:06 pm

Progress continues.
more objects are supported and I'm working making it able to do animated previews.

https://www.hyperdrive.tech/BZU/preview ... review.gif

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Re: UnityBZWTools (WIP)

Post by TeamVSS_IsBack » Mon Nov 07, 2016 1:31 pm

You were far beyond me 8)

Its just amazing !

Ill test this shortly for sure :!:

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Re: UnityBZWTools (WIP)

Post by JeffM » Mon Nov 07, 2016 7:54 pm

It's been updated a few more times. I'm just waiting for people to use it a bit and provide some feedback before I add more features.

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Re: UnityBZWTools (WIP)

Post by TeamVSS_IsBack » Wed May 03, 2017 2:17 pm

I tested it and adopted it :D

It will be a great help if this could manage the Mesh, and directly manage texture on Box or MeshBox in the future.

But its already very impressive !

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Re: UnityBZWTools (WIP)

Post by yarro » Wed May 31, 2017 4:05 pm

JeffM wrote:
Thu Nov 03, 2016 5:06 pm
Progress continues.
more objects are supported and I'm working making it able to do animated previews.

https://www.hyperdrive.tech/BZU/preview ... review.gif
The link takes me to a site that is flagged as hostile.
Just a FYI

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Re: UnityBZWTools (WIP)

Post by trpted » Wed May 31, 2017 5:36 pm

yarro wrote:
Wed May 31, 2017 4:05 pm
JeffM wrote:
Thu Nov 03, 2016 5:06 pm
Progress continues.
more objects are supported and I'm working making it able to do animated previews.

https://www.hyperdrive.tech/BZU/preview ... review.gif
The link takes me to a site that is flagged as hostile.
Just a FYI
It says..
www.hyperdrive.tech uses an invalid security certificate. The certificate expired on May 5, 2017 at 7:59 PM. The current time is May 31, 2017 at 1:34 PM.
*Opps*

In the mean time you can use plain HTTP to view the hix_full_preview.gif thing

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yarro
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Re: UnityBZWTools (WIP)

Post by yarro » Wed May 31, 2017 5:49 pm

:shock: But i'm so super secure, no p0nies
Any how i'm looking at a hix thingy in unity with the tool, now i just need to figure what i can do with it for making a map. was just complaining about mac and windows file endings.
And compile or not to compile, questions, questions.

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Re: UnityBZWTools (WIP)

Post by JeffM » Wed May 31, 2017 11:27 pm

Yeah the cert is only good for a year, I'll update it this weekend.

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