Map editor and tool list (basic summary)

Discussion, updates, modifications, etc for the various map editors...
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Zehra
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Map editor and tool list (basic summary)

Post by Zehra »

A basic quick overview and summary of map editors and tools.(Any mistakes are my own and corrections/updates welcomed.)

Last updated: 2023-12-18
Edit: I'll add some links to the threads.

Map Editors:
Name | Operating System Support | In Active Development | Notes |
  • BZEdit | Linux | No | The basic 3D BZW editor |
  • BZWorld | Cross-Platform | No | 2D BZW editor written in Java. |
  • BZEdit32 | Windows | No | Commonly called "BZEdit". Successful reports of running in Linux with WINE exist. |
  • PyBZEdit | Cross-platform | No | Developed and written in Python, requires some dated dependencies. Supports mesh and textures. |
  • iBZEdit | macOS | No | Likely does not run any more due to macOS changes. |
  • BzfEd | Linux | No | Appears to be mainly an update of BZEdit. |
  • GtkBzedit | Cross-Platform | No | Source code and app are not available. |
  • FPEdit | Linux | No | Simple 2D editor with Perl requirement. |
  • RatBZEdit | Cross-Platform | No | Object editing and 3D rendering remained as TODO. |
  • BZWorkBench | Cross-Platform | No | 3D editor with mesh support and texture support. |
  • UnityBZWTools | Cross-Platform | No | Search forum for detailed data. |
  • WebBZEdit | Cross-Platform | No | Map Editor which leverages modern web technologies for cross-platform support. |
(By active development, it is considered active if any updates/releases within the past 6 months.)

Tools and Utilities: Hope someone finds this useful.

-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra

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