Google sketch up, as a bz map editor?

Discussion, updates, modifications, etc for the various map editors...
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Peter
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Google sketch up, as a bz map editor?

Post by Peter » Mon Jun 11, 2007 7:33 pm

Is having google sketch up as a map editor possible, or am I just dreaming?

Incase you dont know what google sketch up is....
http://www.youtube.com/watch?v=-_Ut7ecamLg
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Post by JeffM » Mon Jun 11, 2007 8:14 pm

sketch up has no real way to export as a any "real" format. you can only export when you buy the "pro" version.

so no, you can not use the free version to make anything other then files viewable in sketch up

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Post by Peter » Mon Jun 11, 2007 8:27 pm

Okay, thanks jeff.
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Post by jftsang » Mon Jun 11, 2007 8:43 pm

what a shame...

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Post by Peter » Mon Jun 11, 2007 9:03 pm

I just figured out I can export it as ".kmz".
I suppose that is no use?
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Post by blast » Mon Jun 11, 2007 9:14 pm

That's for Google Earth.
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Post by Peter » Mon Jun 11, 2007 9:33 pm

Are these any use?

3DS

AutoCAD DWG

AutoCAD DXF

Collada (.dae)

FBX

OBJ

VRML

XSI
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Post by Goodbye2U » Mon Jun 11, 2007 9:45 pm

.obj is usable, as the "modeltool" program uses it.
I don't know it's location on the forums, however.
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Post by Hannibal » Mon Jun 11, 2007 10:31 pm

PETER, you mean those as formats? I believe that .obj files are blender/Wings readable, and can be converted to BZW through the BZ(W?)Tools plugin for blender.
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Post by Peter » Mon Jun 11, 2007 10:48 pm

Okay, thanks, now all I need is 315£ :(
Maby if I save up and have it on my birthday :D
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Post by CannonBallGuy » Tue Jun 12, 2007 12:15 am

Why not use free software like Wings 3D, Blender, etc?
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Post by Peter » Tue Jun 12, 2007 12:18 am

Good point, but sketchup is easier to use. In my opinion.
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Post by CannonBallGuy » Tue Jun 12, 2007 12:51 am

Well, go for it, if you think it's worth the price tag.
If it can export as OBJ, you can get the objects into bzflag.
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Post by Macrosoft » Tue Jun 12, 2007 3:15 am

it would be nice to be sure that the *.obj files from sketch will work BEFORE you spend your money on it... try asking someone who already has the full version
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Post by Hannibal » Tue Jun 12, 2007 3:24 am

an OBJ file is an OBJ file..as interchangeable as TXT or JPEG files. If its different, then they shouldnt be called OBJ.
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Post by joevano » Tue Jun 12, 2007 9:47 am

Macrosoft wrote:it would be nice to be sure that the *.obj files from sketch will work BEFORE you spend your money on it... try asking someone who already has the full version
Well you could download the free trial software from their web site, then you would know BEFORE you buy. And you would be able to see if it is really what you want...

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Post by jftsang » Tue Jun 12, 2007 5:58 pm

NAAAAHHHH, waste of money, just code them by hand...

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Post by JeffM » Tue Jun 12, 2007 6:24 pm

the free version of sketch up does not export as obj files

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HEY HEY HEY

Post by Evanejk » Fri Oct 26, 2007 9:43 am

I got it! Sketch up PRO!!! IT WORKS!!! BUT it is VERY shaky when you export it. Screen shot.
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Post by netochka nezvanova » Fri Oct 26, 2007 11:14 am

an OBJ file is an OBJ file..as interchangeable as TXT or JPEG files. If its different, then they shouldnt be called OBJ.
not true maya gives an other kind of obj than cinema4d.....
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Post by Sir Lance-A-Lot » Wed Oct 31, 2007 2:26 pm

If you're desperate to use Sketchup free to build BZ maps, you could try this:

1) Export from Sketchup Free to .kmz
2) Use this script to import a .kmz file into Blender
http://jmsoler.free.fr/didacticiel/blen ... kmz_en.htm

3) Export from blender as .obj
4) You are then free to use the .obj as you wish in regards to BZ, most likely you would use the Modeltool program to import it into a .bzw file.
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Post by optic delusion » Tue Nov 27, 2007 2:12 am

http://forums.x-plane.org/index.php?showtopic=23466

I had some erroneous information about that here... but the forum doesnt let me delete my own posts so i had to leave something here. Idunno what that is all about, I thought it said it would export in straight obj format, but maybe not. I think you have to register in that forum to be able to download the exporter, I did not.
Maybe someone wants to at least try it? I think it only exports in a format usable by x-plane.

2nd edit.. here the file is actually downloadable.. but i'm pretty sure it's not gonna do you any good. http://marginal.org.uk/x-planescenery/tools.html
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Post by yarro » Fri Oct 24, 2008 5:27 pm

Here is how you can use Sketchup for free.
Just follow the link.
http://forums.devshed.com/game-developm ... 19710.html

That no longer works well as the software has closed some loopholes since that older link
Last edited by yarro on Thu Oct 29, 2009 3:48 pm, edited 1 time in total.

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