which one?

Discussion, updates, modifications, etc for the various map editors...
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mdskpr
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which one?

Post by mdskpr » Mon Jan 07, 2008 12:15 pm

hi, could anyone post what they think is the best editor / tool for making maps? I want to start making maps and i dont know what editor to use.... :wink:

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Post by dexter » Mon Jan 07, 2008 3:23 pm

Many people suggest to start with a simple texteditor to make maps.
Once you feel comfortable with that you could move on to a 3D Modeler such as Wings3D or Blender

mdskpr
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bzworkbench

Post by mdskpr » Mon Jan 07, 2008 9:30 pm

Would bzworkbench be good?

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Post by F687/s » Mon Jan 07, 2008 10:41 pm

If you can get it to compile and run, go for it!

Of course, your choice of map editor depends on what you are using for an operating system (unless you go plain-text).

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Post by Joe-Schmoe » Mon Jan 07, 2008 10:47 pm

When I started mapping, I used BZedit to try a few things with simple box and pyramid maps.

Nowadays I use Notepad almost exclusively to make my maps.
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blast
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Re: bzworkbench

Post by blast » Tue Jan 08, 2008 1:16 am

MDSKPR wrote:Would bzworkbench be good?
BZWorkbench isn't completed; at this point, you might as well use BZEdit, since that's about the level it's at.

Anyway, you probably won't find one tool that will do everything for you. You're going to end up using a 3D modeler like Wings3D or Blender, and then export the models to OBJ (and convert them to BZW with modeltool) or BZW with the Wings3D exporter plugin. You'll then merge this into your map file via a standard text editor.
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