Can someone revive iBZedit
- Dr Robotnik
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Can someone revive iBZedit
This project does not deserve to die like it did. we mac users deserve a nice editor and server control like you win/linux folk! Anyone willing?
- captainmack
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And that is why BZWorkbench is currently being developed.
http://my.bzflag.org/bb/viewtopic.php?t=10820
http://my.bzflag.org/bb/viewtopic.php?t=10820
- captainmack
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Ha You Got Shot By Me wrote:hey does any one know like by when this will be finished. i know it takes time to create a program but about an estimated time would be.....
When you start working on it, let us know when it will be done.blast wrote:So, if anyone wants to see a nice cross-platform editor for BZFlag, get coding.
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"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln
"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln
- clarahobbs
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Re: Can someone revive iBZedit
We Linux people have a nice editor? How come I haven't heard of this? What is it?Dr Robotnik wrote:This project does not deserve to die like it did. we mac users deserve a nice editor and server control like you win/linux folk! Anyone willing?
FKA Ratfink
Re: Can someone revive iBZedit
I wouldn't really call it "nice", but you do have BZFed available. Keep in mind, it's only for "1.0" objects.Ratfink wrote:We Linux people have a nice editor? How come I haven't heard of this? What is it?Dr Robotnik wrote:This project does not deserve to die like it did. we mac users deserve a nice editor and server control like you win/linux folk! Anyone willing?
http://my.bzflag.org/w/BZFed
In all honestly, I prefer making my meshes in Blender, and then exporting them in modeltool.. This is probably more or less your best bet if you want to get into custom meshing (Blender or Wings works).