ibzedit

Discussion, updates, modifications, etc for the various map editors...
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Anthony
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ibzedit

Post by Anthony »

um is their a verson for windows
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JeffM
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Post by JeffM »

no, iBZEdit is a Macintosh application, and is not affiliated with the bzflag project.
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Anthony
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Post by Anthony »

mac costs $ a new pc costs alot of $ and i dont have no $
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Tanner
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Post by Tanner »

tonywolfe121 wrote:mac costs $ a new pc costs alot of $ and i dont have no $
Try BZEdit, Wings3D (or Blender), or a regular ole' text editor.

All of those work on Windows.

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Tanner - Segway HT i180 Red Owner - Random Map Creator - BZStocks - TS Software

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JeffM
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Post by JeffM »

please see the wiki

http://my.bzflag.org/w/Category:Map_Making

it lists what map editor systems are available.
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Anthony
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Post by Anthony »

i know the wiki blender exporter screws up when exporting wings opens a commandprompt and plas bounce the _ off the walls and pybzedit is the best for me i just wanted a 3d editor
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macsforme
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Post by macsforme »

iBZEdit and pybzedit are two totally different programs.
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JeffM
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Post by JeffM »

you can use any 3d modeler that can export to OBJ with model tool to convert meshes. 3d modelers will not handle the bzflag specific map features ( bases, teleporters, etc.. )

if you are looking for a full featured WYSIWYG bzflag map editor that supports all the features of bzflag, you will not find one that is complete at this time.

BZWorkbench is designed to be that editor but it is still under development. It and the 2 versions of BZEdit are the only editors supported by the project. Everything else is done by other people.
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