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Mac os X
Posted: Thu Mar 31, 2005 11:48 pm
Are there any Map making tools for Mac os X??? (Mac os X runs 9 too)
Posted: Fri Apr 01, 2005 1:13 am
there is no graphical map editor made for the mac.
there is a python "pybzedit" ( search sourceforge ), that should run on the mac.
Posted: Fri Apr 01, 2005 1:39 am
Thanks, I don't think I have Python installed, but I can manage with text.
(man! I love this
smily I was going to make one for idev but
I didn't have time with this game I'm working on.... sign....)
Posted: Sat Apr 09, 2005 4:03 am
Just found out that pyBZEdit is graphical.......
(But, I can't get the graphical binding to work so there's no picture...)
Posted: Sat Apr 09, 2005 6:17 am
yes pybzedit is graphical, it' is not mac specific, it is OS independent.
you need to build the python openGL bindings for mac and install them.
Posted: Fri Jun 03, 2005 10:34 pm
why can't they just release bzedit for the mac?
Posted: Fri Jun 03, 2005 11:51 pm
because there is no bzedit that is writen to work on the mac.
You can't release a program that does not exist.
Posted: Sat Jun 04, 2005 10:45 am
You might as well just use a text editor rather than pyBZEdit on Mac OS X. It Cirtianately provides more freedom in a text editor, lol.
I don't know anyone that has compiled pyOpenGL and made it work with pyBzEdit. *sigh*
Ah anywho. It only makes boxes of pyramids and boxes. If you want the freedom of arcs and meshes use a text editor and wings 3D.
and the bzw exporter
(It only works on panther though)
Posted: Sat Jun 04, 2005 1:54 pm
I got pybzedit working on mac, although buggy. Graphics work too.
It's not that useful though, as you cant rotate the view or rotate bojects w/the mouse. I might be able to post a screenie soon.
Posted: Tue Jul 19, 2005 7:37 am
there is a java program called BZWorld that helps a little... it gives you a 2-dimensional top view and you can set up and align your map with boxes, pyramids and teleporters (with linking them)
the "big" rest needs to be done in a text-editor...
it's supposed to have a 3D view but doesn't work on my mac.
the author is daniel leonard and maybe we can make him do a little improvement and update on a good start
here the link to his site (with download):
http://www-etud.iro.umontreal.ca/~leona ... g/bzworld/
Posted: Tue Jul 19, 2005 8:59 am
Just downloaded it. It's kinda cool. I might make a few quick ducati style maps, which it would be good for, because you can't jump with ducati, you don't need to be able to put in objects high up - which is difficult (but possible) in the 2D view. It also doesn't do 2.0.x stuff, obviously, which still fits the old-school ducati style...
Expect some maps like that soon - I need a break from the hand-coding.
Posted: Tue Jul 19, 2005 11:23 am
maybe we could convince the author daniel leonard (aka fork) to keep working on it?!?
but we have to "terror" him in any positive way......
i just sent him an email....
Posted: Tue Jul 19, 2005 5:50 pm
Um, Zaphod? You put his e-mail on a message board!
That's like SPAM mania... (spam bots browse message boards for e-mail)
I would suggest taking it off.
hit the edit button and delete it or make it spam proof:
Rumor has it that somebody is going to make a i
Does anybody know who it is?
(note the i
before it... like i
Posted: Tue Jul 19, 2005 10:26 pm
yes binaryspike you are right...i took out the email address!!!
Posted: Wed Jul 20, 2005 4:13 am
I am a member of a board where if you do that there would be like seven posts just about SPAM and why I shouldn't put e-mails...
(So I'm sorry if I came on a little strong)
Posted: Wed Jul 20, 2005 9:52 am
Uh.. I just tested a map I made with the Java thing... Rotation doesn't work and some of the positioning seemed a little off too...
Back to TextEdit I guess...
Posted: Thu Jul 21, 2005 7:00 am
well ::: daniel leonard replyed to my email ::: that is what he wrote :::
For now I do not plan to work on BzWorld, I have been away from the
BzFlag community for years, though I am thinking of coming back.
that is what we all hope ::: because we need a map editor for the mac ::: enough text editing :::!
Posted: Thu Jul 21, 2005 8:12 am
It would be nice if he could just make the 2D version work, and absolutely awesome if he could make it 3D... but if not, we don't lose
Posted: Thu Jul 21, 2005 8:55 am
i dont think i could use a map editor on a mac, and handcoding is harder for me iono why, i just like to make my maps on my windows pc and then test them on mac (less errors for me), but some people don't have multiple computers....