BZFED texture problem

Discussion, updates, modifications, etc for the various map editors...
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slugkilla
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BZFED texture problem

Post by slugkilla » Mon Aug 15, 2005 7:45 pm

Hello, I have a little problem with BZFED. After compiling it, I can run it and all but everything is white and it is hard to tell the difference in every thing. I think the ground should be green and the buildings should be textured also. I know this is a 3rd party application but maybe some of u can help.<br><br>
Thank you, slugkilla

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badgerking
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Ditto

Post by badgerking » Sat Oct 29, 2005 6:36 am

I have the same problem. Compiled with out errors but when runing there are no textures and you can't actually see the map because everything is white.

Also, cannot set drive through or shoot through attributes... is this not implemented yet? Just curious.

Thanks,
Todd

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