Page 1 of 1

Help for BZW Editor

Posted: Sun Jan 22, 2006 10:24 pm
by Destroyer130
Hi, I'm New and I would like to know what's wrong with my BZEdit. I use BZEdit 32 (I think) and I want to use Louman's Map Ojects,
But when I put it in a map text and load it, it says "Uknown item,
uknown object: define" or something like it. I'm thinking it's
Just BZEdit, (version 1.6.5) or maybe something else. Any help?

Posted: Sun Jan 22, 2006 10:37 pm
by A Meteorite
LouMan's map objects all use meshes and 2.0 stuff. BZEdit does not support any 2.0 stuff.

You need to start a local server to see them.

Posted: Sun Jan 22, 2006 10:37 pm
by Tanner
The current version of BZEdit will not work with 2.0 objects. BZEdit can only work with boxs, pyramids, bases, teleporters, and teleporter links.


Posted: Mon Jan 23, 2006 10:06 pm
by Destroyer130
Okay, so I need to find where I want to put the objects, figure out
the X and Y axis, then start a server to see if I got it right?
doesen't sound that hard...

Posted: Mon Jan 23, 2006 10:09 pm
by eagle
no its not that hard but its annoying

Posted: Mon Jan 23, 2006 10:41 pm
by RPG
Import the objects in a 3D modeler.

Posted: Mon Jan 23, 2006 11:47 pm
by Destroyer130
Is that like blender? is wings 3d a 3dmodeler? I think blender needs
Visual C++. Oh, wait, I think blender is a 3Dengine. need some help here.