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iBZEdit textures. (soon to have r85 (textures) released)

Posted: Thu Mar 09, 2006 4:23 am
by BinarySpike
Just wanted to show an image of what iBZEdit with textures looks like compared to BZFlag.

Posted: Thu Mar 09, 2006 4:48 am
by trepan
I suggest you enable Linear Mipmap Linear to
properly view textures. Both images look horrible ;)
(and use a reasonable JPEG compression level)

Compare against my working copy of the code:

Posted: Thu Mar 09, 2006 4:52 am
by BinarySpike
Nice picture but I can barely play on Linear let alone Linear Mipmap Linear without massive lag.

Looks nice but I don't have the luxury of online textures either.
(because some of us have sweet Mac os 10.2's, compared to the dreging 10.3 and 10.4)


Anyway, that's just a beginning pic and I'll probably change to Linear mipmap linear after I test iBZEdit on some other computers to see how they run.

Posted: Thu Mar 09, 2006 5:23 am
by JeffM
you would think that you would make it an option.