Endenting...
example
Code: Select all
#doesn't work
box
pos 10 10 10
size 10 10 10
rot 10
end
#does work
box
pos 10 10 10
size 10 10 10
rot 10 10 10
end
also here's some things were gonna do between next release and the alpha-beta...
- pre-loaded textures into OpenGL (should make textures a whole lotta fasta) *done* thanks a whoooole lot to JeffM and MACnus on this
- delete undo history (so you can undo the last 25 or so deletes)
- node rendering, allows us to swap textures once for each texture... (whole lotta fasta textures, also support for z picking for transparency
- time based anamation (all computers will render at same speed, give slower computers more CPU time and make camera movement same on all computers... also support for dynamic textures (wOOt))
- teleporters (no link support... other stuff done)
- rewrite of the saving and opening (no more opening bug) (saving bug fixed on some more machines... NEED TESTERS!!!)
- arcs (were gonna do these first thing... )
- and finally!!! QuickTim and his older brother have created a great NIB were gonna port to... and you panther+ users will have a nice interface (some things in interface aren't supported in Jaguar so I'll redo the buttons for the Jaguar users... or maybe not they might revert back)
version pending... want to finish tele saving and rendering
*/edit*
Also, the forums are down for at least me... at forumsplace so somebody asked if they could host it... I said it was ok but we have to set it up...