Radar flag

Make suggestions for improving one of the best games on the net!
Post Reply
User avatar
Durf
Private First Class
Private First Class
Posts: 47
Joined: Mon Mar 20, 2006 12:12 am
Location: In a tank! Where else?

Radar flag

Post by Durf » Tue Feb 20, 2007 1:17 am

This flag would be for maps that dont have a radar(example gnurdux.homelinux.net:5174, my maze map), this flag would give you that extra edge. not very creative, but its a super flag on those maps.
........................
.__......._..___....
|__)(_)|..'.|-........
............................

User avatar
Red Cobra
Private First Class
Private First Class
Posts: 184
Joined: Mon Feb 21, 2005 11:37 pm

Post by Red Cobra » Tue Feb 20, 2007 1:53 am

Interesting. I like it. But there arent many maps out there nowadays that don't have maps. Except for the one you mentioned and Hide and Seek Hills.
Cop@R3lax
Trusted@Viper

User avatar
the_j0k3r
Private First Class
Private First Class
Posts: 91
Joined: Fri Aug 18, 2006 9:56 am
Location: australia

Post by the_j0k3r » Tue Feb 20, 2007 6:30 am

as far as flags go, its a good idea, but in my opinion its just not worth it to add a flag that gives you the radar because non-radar maps just arent popular enough.
its making a flag that applies to about 20 of the 210 servers that are in the list, about 3 of which are used
Image

User avatar
CannonBallGuy
Private First Class
Private First Class
Posts: 2083
Joined: Wed Apr 12, 2006 1:31 am
Contact:

Post by CannonBallGuy » Tue Feb 20, 2007 7:18 pm

I don't think "How many different servers it will work on" is important, more, would it be useful on those servers? If so, and a dev wants to commit (a relatively short amount of) time to creating it, then it could just happen.
Image

Merry Christmas!

"Look, if I don't buy booze for the kids, I don't get any incriminating pictures to show to their parents, my business goes down the sink, my girlfriend leaves me and the baby goes on ebay. So help me search..."

"go Play With Toys urself in a dark alley u donkey ******" - Lt-Kirby2007

User avatar
L4m3r
Hater of Everything
Hater of Everything
Posts: 724
Joined: Tue Feb 08, 2005 5:15 am
Location: Los Angeles

Post by L4m3r » Tue Feb 20, 2007 8:19 pm

This isn't quite as simple as it sounds.

"No radar" is done by setting the radar limit to zero. there is no "option" to add radar for the server, so there's not really a way to disable the flag (as with the jumping and ricochet flags).

it would require an implementation change, basically the addition of an option to enable or disable the radar for the server.
Optimism is just a milder alternative to denial.

User avatar
ducktape
Private First Class
Private First Class
Posts: 1206
Joined: Sat Jul 01, 2006 2:06 am
Location: Right Behind you!
Contact:

Post by ducktape » Tue Feb 20, 2007 11:48 pm

I think that the Idea for some of those maps is to not have Radar at all. so wouldnt the kinnda defeat the point?
Image

User avatar
A Vicious Muffin
Private First Class
Private First Class
Posts: 534
Joined: Sat Aug 26, 2006 12:25 am
Location: Drury Lane

Post by A Vicious Muffin » Wed Feb 21, 2007 12:48 am

ducktape wrote:I think that the Idea for some of those maps is to not have Radar at all. so wouldnt the kinnda defeat the point?
Yes, it would.

Even if this flag were to give an advantage on these maps, it would be way to high of one. Skilled players would lurk in-between the shadows of hide-and-seek-hills, and hardly would ever be found. Or on maze maps, it would be easy to complete the maze, and even easier to kill unsuspecting tanks. I do not like this idea.
Image

meeba
Master Sergeant
Master Sergeant
Posts: 507
Joined: Sun Mar 12, 2006 10:49 pm
Location: N. Sanity Beach
Contact:

Post by meeba » Wed Feb 21, 2007 1:00 am

ducktape wrote:I think that the Idea for some of those maps is to not have Radar at all. so wouldnt the kinnda defeat the point?
It depends. You could say the same thing about the Jumping (JP) flag. Sure, it seems useless to most of us, but it could come in quite useful on some servers.

User avatar
blast
General
General
Posts: 4735
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Post by blast » Wed Feb 21, 2007 2:26 am

Don't you think that a flag that gave people radar on a no-radar server would be way too powerful? Without a radar, you'd be at a huge disadvantage.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image

meeba
Master Sergeant
Master Sergeant
Posts: 507
Joined: Sun Mar 12, 2006 10:49 pm
Location: N. Sanity Beach
Contact:

Post by meeba » Wed Feb 21, 2007 2:47 am

blast wrote:Don't you think that a flag that gave people radar on a no-radar server would be way too powerful? Without a radar, you'd be at a huge disadvantage.
Possibly, but you could limit the radar.

User avatar
Grace F
Sergeant
Sergeant
Posts: 978
Joined: Sun Oct 01, 2006 12:29 pm
Location: Adelaide, AUSTRALIA

Post by Grace F » Wed Feb 21, 2007 5:18 am

TangenT wrote:
blast wrote:Don't you think that a flag that gave people radar on a no-radar server would be way too powerful? Without a radar, you'd be at a huge disadvantage.
Possibly, but you could limit the radar.
If there were to be a 'Radar Flag' it would have to be limited otherwise it would just be too overpowering.

Perhaps limit the radar to only see objects and not players?
Image
Image

User avatar
CannonBallGuy
Private First Class
Private First Class
Posts: 2083
Joined: Wed Apr 12, 2006 1:31 am
Contact:

Post by CannonBallGuy » Thu Feb 22, 2007 8:04 pm

All depends on the server, map, settings, etc, as with every other flag.
Image

Merry Christmas!

"Look, if I don't buy booze for the kids, I don't get any incriminating pictures to show to their parents, my business goes down the sink, my girlfriend leaves me and the baby goes on ebay. So help me search..."

"go Play With Toys urself in a dark alley u donkey ******" - Lt-Kirby2007

User avatar
RexFlex
Private First Class
Private First Class
Posts: 104
Joined: Tue Mar 29, 2005 2:13 pm
Location: Australia

Post by RexFlex » Mon Feb 26, 2007 8:36 am

TangenT wrote:
blast wrote:Don't you think that a flag that gave people radar on a no-radar server would be way too powerful? Without a radar, you'd be at a huge disadvantage.
Possibly, but you could limit the radar.
There is a point. I would say the conditions would tend to require a shot limit to the flag if nothing else. Even then, many may argue that say shot limiting it to 5 essentially is the same as giving the holder 5 free kills.

There was a wings flag focused server (can't remember the name) I tried not long ago where basically the ground level was infrequently used but had lasers for the land lubbers and what seemed to be just one cloak flag. Without radar there were people who were suggesting the cloak made you invincible. I demonstrated that it was possible to get the cloaker if you looked out for their shooting, but even so, it can be very hard to hunter a cloaker without radar, but with a radar flag it would get much easier.

On the balance of things, I'm not against this idea. But I could understand that the limited usage would leave developers disinterested in providing it, and you do have to take into account balancing issues.
"Hell, I'll kill a man in a fair fight, or if I think he's gonna start a fair fight, or if he bothers me, or if there's a woman, or if I'm gettin paid; mostly only when I'm gettin paid. But eating people alive, when does that get fun?"

User avatar
dartman
Private First Class
Private First Class
Posts: 682
Joined: Sat Jul 16, 2005 4:20 pm
Contact:

Post by dartman » Wed Mar 07, 2007 1:38 am

I'm with the people say it's too powerful. Maybe it would be better if it significantly limited your radar's range.

User avatar
Saber
Private First Class
Private First Class
Posts: 207
Joined: Tue Nov 01, 2005 9:27 pm
Location: ¨¨¨¨¨

Post by Saber » Wed Mar 07, 2007 4:22 am

It would be powerful but you could say the same thing about the Ricochet flag. I think it should be added.

User avatar
Grace F
Sergeant
Sergeant
Posts: 978
Joined: Sun Oct 01, 2006 12:29 pm
Location: Adelaide, AUSTRALIA

Post by Grace F » Wed Mar 07, 2007 5:35 am

I'd like to see a Radar Flag BUT like it was said by many earlier is HAS to be limited.
In an earlier post I wrote:Perhaps limit the radar to only see objects and not players?


I still stand by that.
Image
Image

User avatar
Teppic
Private First Class
Private First Class
Posts: 575
Joined: Mon Mar 07, 2005 10:00 pm
Location: The North Block
Contact:

Post by Teppic » Wed Mar 07, 2007 6:38 pm

A Vicious Muffin wrote:
ducktape wrote:I think that the Idea for some of those maps is to not have Radar at all. so wouldnt the kinnda defeat the point?
Yes, it would.

Even if this flag were to give an advantage on these maps, it would be way to high of one. Skilled players would lurk in-between the shadows of hide-and-seek-hills, and hardly would ever be found. Or on maze maps, it would be easy to complete the maze, and even easier to kill unsuspecting tanks. I do not like this idea.
I could be set up as if a bad flag, so it times out.
Actually I'd like to see an optional time limit on good flags, stop that guy sitting up there and camping for 20 minutes and only letting off 5 GM's.

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests