Voip

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Contamination
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Post by Contamination »

What do you guys think of including VOip for bzflag? It really would change the game, but it might be fun.
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blast
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Post by blast »

There are already utilities such as Team Speak and Ventrilo that do this quite well.
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Post by CannonBallGuy »

The topic has been adressed, shot down and trodden over, multiple times before.
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Post by Contamination »

hehe ok, just thought it might be a nice idea... :roll:
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Post by joevano »

Nice for the users, costly in terms of the ability for servers to host players. BZFlag requires quite a bit of bandwidth and adding voip to the stack, and hitting the game server with it, would mean you could only host a few players per server, for many of the servers not sitting in a datacenter. And for those in a datacenter bandwidth usually costs real hard $$$ over and above what you pay for your home connection.
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Post by Contamination »

Oh ya true. didn't think of that :shock:
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Post by BZNewman »

Besides everything mentioned above, here's a perspective from Slashdot that seems appropriate to this discussion:

http://games.slashdot.org/article.pl?si ... 19/1840256

Personally, I would find hearing voice to be a distraction over a message. I imagine it may be harder to prove abuse of voice chat vice logged messages.
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