3rd person view

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Big Cheese
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3rd person view

Post by Big Cheese » Sun Aug 12, 2007 10:42 pm

I think it would be nice to be able to drive in 3rd person view, like one of the options observers have. do they already have this and/or would it be very easy to implicate?
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JeffM
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Post by JeffM » Sun Aug 12, 2007 11:10 pm

it's a config file option in 2.1

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*Boinkage*!
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Post by *Boinkage*! » Fri Aug 17, 2007 12:58 am

You know, that would be sort of cheap. It would be easy to see enemy ST tanks sneaking up on you, thus imbalancing the game
The Pen is Mightier Than the Sword.

Okay, you get a Bic, the orc gets a long sword.

He cuts the Bic in half.

Then he cuts you in half.

Oops, I meant quarters.

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netochka nezvanova
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Post by netochka nezvanova » Fri Aug 17, 2007 1:24 am

dont u play 95% by radar?
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*Boinkage*!
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Post by *Boinkage*! » Fri Aug 17, 2007 1:15 pm

I play (Depending on my flag and location) from 0%, on a no-radar server (DUH!), to 99% on a very dark server. Normally, I use both to counter CL and ST, as well as getting high accuracy.
The Pen is Mightier Than the Sword.

Okay, you get a Bic, the orc gets a long sword.

He cuts the Bic in half.

Then he cuts you in half.

Oops, I meant quarters.

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Spazzy McGee
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Post by Spazzy McGee » Fri Aug 17, 2007 3:39 pm

Apparently, you can already have third person view as a build option - it's already available, just nobody utilizes it.

With the introduction of 2.1, everybody will have the option of using the third person view, thus there is no imbalance.
"Life is what happens to you while you're busy making other plans." - John Lennon

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*Boinkage*!
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Post by *Boinkage*! » Fri Aug 17, 2007 7:41 pm

Unless you know what its like to have ST, almost kill someone, then suddenly they find SE and spin around to shoot you,or get SR and squish you.
The Pen is Mightier Than the Sword.

Okay, you get a Bic, the orc gets a long sword.

He cuts the Bic in half.

Then he cuts you in half.

Oops, I meant quarters.

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Hannibal
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Post by Hannibal » Fri Aug 17, 2007 8:35 pm

*Boinkage*! wrote:You know, that would be sort of cheap. It would be easy to see enemy ST tanks sneaking up on you, thus imbalancing the game
You don't need to get right up behind someone to kill them. Thats why we have bullets, so you can fire from farther away.
Games don't make people violent, lag does.
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