Follow a player in observer mode by lookin' at them.

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TheAdventMaster
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Follow a player in observer mode by lookin' at them.

Post by TheAdventMaster » Mon Aug 20, 2007 12:09 am

Often times I'm roaming freely in BZflag, as an observer, and I want to be able to observe the person I'm looking at, then switch back to another person quickly.

The best way to do this in my opinion, would be to simply hit a hotkey and observe the nearest player (same tracking as if I would be aiming a gm at them). So, can this already be done? Think it'd be a nice feature?
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Post by Hannibal » Mon Aug 20, 2007 3:27 am

F8 to switch modes, Roaming, Following, Tracking, or Driving With.
F6/7 to switch the 'target'.

As for a hotkey to go back and forth between two players, don't think thats in there.
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Post by TheAdventMaster » Mon Aug 20, 2007 11:49 am

Still no ability to simply "aim" at a player and be observing them.
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Post by Grace F » Mon Aug 20, 2007 11:52 am

There isn't a need I think. Very little effort goes into pushing F6/F7 :)
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Post by CannonBallGuy » Mon Aug 20, 2007 1:14 pm

TheAdventMaster wrote:Still no ability to simply "aim" at a player and be observing them.
Patches welcome.
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Post by TheAdventMaster » Tue Aug 21, 2007 2:28 am

CannonBallGuy wrote:
TheAdventMaster wrote:Still no ability to simply "aim" at a player and be observing them.
Patches welcome.
I can't code BZFlag Source. I'd submit a patch without question if I could.
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Post by Spazzy McGee » Tue Aug 21, 2007 12:36 pm

TheAdventMaster wrote:Still no ability to simply "aim" at a player and be observing them.
That sounds like the "Tracking" feature to me. Press F8 to find tracking mode, then F7 to cycle through players. You can roam, with the camera always pointed at a tank or team flag.
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Post by Saber » Tue Aug 21, 2007 6:42 pm

I think it's not what TheAdventMaster is talking about. Just imagine your roaming around and see a player that you think has an aimbot. There would be one single key to hit and you would be driving with the player you are looking at, no F8 until your in drive through then try to find the name with F6/F7.
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Post by macsforme » Tue Aug 21, 2007 7:10 pm

saber wrote:I think it's not what TheAdventMaster is talking about. Just imagine your roaming around and see a player that you think has an aimbot. There would be one single key to hit and you would be driving with the player you are looking at, no F8 until your in drive through then try to find the name with F6/F7.
Perhaps the Identify/Lock On key would be a good choice...

This shouldn't be too difficult, I wouldn't think.

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Post by DTRemenak » Tue Aug 21, 2007 10:55 pm

Fire would likely be a better choice, as identify is actually useful in observer mode.

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Post by macsforme » Wed Aug 22, 2007 1:23 am

DTRemenak wrote:Fire would likely be a better choice, as identify is actually useful in observer mode.
What does this key accomplish in observer mode? I joined up to a server as an observer, and couldn't figure out what it did.

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Post by joevano » Wed Aug 22, 2007 1:39 am

Constitution wrote:
DTRemenak wrote:Fire would likely be a better choice, as identify is actually useful in observer mode.
What does this key accomplish in observer mode? I joined up to a server as an observer, and couldn't figure out what it did.
Nothing, that is why it would be a good candidate for the proposed functionality...
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Post by macsforme » Wed Aug 22, 2007 7:41 am

donny_baker wrote:Nothing, that is why it would be a good candidate for the proposed functionality...
I meant Identify/Lock on.

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Post by TheAdventMaster » Wed Aug 22, 2007 1:53 pm

donny_baker wrote:
Constitution wrote:
DTRemenak wrote:Fire would likely be a better choice, as identify is actually useful in observer mode.
What does this key accomplish in observer mode? I joined up to a server as an observer, and couldn't figure out what it did.
Nothing, that is why it would be a good candidate for the proposed functionality...
Yes. That's what I was hoping I could suggest ^.^;; Finally got the right idea :D

Wish I knew how to do this kind of thing, but I couldn't even manage to compile BZflag source. Haven't tried on other systems, however.
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Post by DTRemenak » Wed Aug 22, 2007 2:45 pm

At the moment it seems to do nothing, but it should identify the target.

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