New flag idea for 3.0 coming soon

Make suggestions for improving one of the best games on the net!
Post Reply
lol_u died

New flag idea for 3.0 coming soon

Post by lol_u died » Wed Jun 18, 2008 3:07 pm

hey,

how about these flag ideas?

Good Flags:

NR (Narrow Revelear)- This will make a tank with narrow look normal to you when you have this flag.

Bad Flags:

360- This flag will make your tank spin in 360 continuesly while it is shooting, so there is a chance that you can shoot a teammate and/or rico yourself.

Let me know what you think. REply!

User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5173
Joined: Fri Dec 13, 2002 4:11 am
Location: https://discord.gg/NN9uAvx
Contact:

Post by JeffM » Wed Jun 18, 2008 4:01 pm

NR) the narrow effect is more then just a look, it actually prevents the tank from being shot, that is his advantage. having a flag just to counter that for one person seems silly, and has VERY limited benefit. Just go shoot the guy.

360)There is no fun in that flag at all. Bad flags are meant to be minor hindrances, not total game stoppers. You are supposed to be able to continue playing the game with a bad flag if you have skill.

Tank 52
Private First Class
Private First Class
Posts: 108
Joined: Wed Jan 09, 2008 3:08 am
Location: Glen Cove,NY

Post by Tank 52 » Wed Jun 18, 2008 8:39 pm

Oh and lol,i was at the bz wiki for flags going through flag ideas (cause many good ideas) and someone already came up with that flag idea except it just spins automatically not while you shoot and would eventually go away after the server set time...you could just post some of your ideas on that wiki page though :wink:
Try to look unimportant,they may be low on ammo
Teamwork is essential,it gives them other people to shoot at.

silver surfer
Private First Class
Private First Class
Posts: 168
Joined: Sat Jun 23, 2007 12:20 am

Post by silver surfer » Wed Jun 18, 2008 10:45 pm

well maybe they could add the nr to seer?....

and i think 360 is more like momentum and it has slow 360's that you could control but it would be hard.

User avatar
blast
General
General
Posts: 4746
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Post by blast » Wed Jun 18, 2008 11:17 pm

silver surfer wrote:well maybe they could add the nr to seer?....

and i think 360 is more like momentum and it has slow 360's that you could control but it would be hard.
And again, how would that help? Narrow is not just a visual effect. It affects collisions as well. It would be harder to hit a narrow tank if you just saw it as a non-narrow tank.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image

Acmex
Private First Class
Private First Class
Posts: 16
Joined: Sat May 10, 2008 1:16 pm

Post by Acmex » Thu Jun 19, 2008 12:08 am

Yes, narrow is not a "hide" flag, it acutaly makes your tank narrow.
Unlike cl, which dosent do anything to your tank, just hides it.
ok
Acmex says:

Hi.
Bye.
Acmex!

User avatar
Quantum Tank
Private First Class
Private First Class
Posts: 283
Joined: Fri Jul 20, 2007 12:23 am

Post by Quantum Tank » Thu Jun 19, 2008 12:37 am

Narrow was not meant to hide your tank in any way, nor do I ever find it difficult to see a narrow tank (oh and there is this nifty feature called radar you might have heard of sometime).

As for the 360 flag... what would the point be anyways? Besides, like they said, bad flags aren't supposed to really make you a complete sitting duck. Nobody can play while turning continuously.

Post Reply