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Hotplate

Posted: Tue May 19, 2009 6:15 pm
by FiringSquad
How about a region that starts a timer in your client to self-destruct, that can only be reset by leaving the area?
It can be viewed as engine temperature increasing, while in the region. It could also have an option that there is a cooling-down time, so that you can't just pop out and immediately return.
It could be used to help prevent camping and also to add interesting possibilities in maps. e.g. a shortcut that you must run through to survive, with little time for fighting/dodging, or a good place to hide your flag in CTF.
It would need a separate timer for each client, so I'm not sure if a server plug-in would be appropriate for this.

Re: Hotplate

Posted: Tue May 19, 2009 7:25 pm
by meeba
This sounds like it could be fun, but it would be something best left to a plugin. You could probably modify LouMan's KOTH plugin to do something like this.

Re: Hotplate

Posted: Tue May 19, 2009 10:43 pm
by lep
I like this idea. As F.S. said, it will open up possibilities. I like it...

ll

Re: Hotplate

Posted: Wed May 20, 2009 4:33 am
by pooper
Hmm... I'm having a vision of a map where everywhere is like this, and you have to keep moving continuously to live. But not like that map with the obnoxious SWs that follow you around.

Re: Hotplate

Posted: Wed May 20, 2009 2:26 pm
by clarahobbs
I think it sounds interesting, but I think there is no need for it to be client-side. It could easily be handled with a plugin IIAC, but I never made a plugin so I'm not quite sure.

Re: Hotplate

Posted: Wed May 20, 2009 9:13 pm
by Anxuiz
Yes, it could be made with a plugin. It wouldn't be that hard either.

The plugin would have Player class for each person and then use the playerUpdateEvent to see if anyone's inside and start a timer that could be based on the tick event.

- Yassen