object parameters idea
- Mopar Madness
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- Joined: Mon Jul 03, 2006 3:31 am
object parameters idea
Probably too late for 3.0, but somewhere down the line would it be possible to add options for objects to make flags work differently around them, like options for BU to work in a box, or boxes OO can't drive through, boxes B can still see. Options like this would give map makers more concepts to work with, helping them make better maps.
Re: object parameters idea
I had honestly never thought of that, but it's a great idea. /me gives the thumbs up
Time is a great teacher, but unfortunately, it kills all its pupils ... - Louis Hector Berlioz
To err is human. To really foul up requires the root password.
To err is human. To really foul up requires the root password.
Re: object parameters idea
It has been suggested before recently, but I don't expect this for 3.0.0. It's a lot more complex than it sounds.
- clarahobbs
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Re: object parameters idea
I think that's a great idea myself. Being able to burrow into boxes could be useful for a map with a false bottom. Of course, objects OO can't drive through has already been suggested by me here.
FKA Ratfink
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Re: object parameters idea
the oo proof boxes would help on false bottom maps too