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object parameters idea

Posted: Sat Jun 27, 2009 5:34 pm
by Mopar Madness
Probably too late for 3.0, but somewhere down the line would it be possible to add options for objects to make flags work differently around them, like options for BU to work in a box, or boxes OO can't drive through, boxes B can still see. Options like this would give map makers more concepts to work with, helping them make better maps.

Re: object parameters idea

Posted: Mon Jun 29, 2009 7:40 am
by Crallion
I had honestly never thought of that, but it's a great idea. /me gives the thumbs up

Re: object parameters idea

Posted: Mon Jun 29, 2009 2:39 pm
by blast
It has been suggested before recently, but I don't expect this for 3.0.0. It's a lot more complex than it sounds.

Re: object parameters idea

Posted: Mon Jun 29, 2009 4:28 pm
by clarahobbs
I think that's a great idea myself. Being able to burrow into boxes could be useful for a map with a false bottom. Of course, objects OO can't drive through has already been suggested by me here.

Re: object parameters idea

Posted: Mon Jun 29, 2009 7:19 pm
by Mopar Madness
the oo proof boxes would help on false bottom maps too