Noise...

Make suggestions for improving one of the best games on the net!
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adameros
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Noise...

Post by adameros » Thu Sep 17, 2009 10:16 pm

A night or two ago I was playing Mystic Valley and it occurred to me, it would be great if tanks made noise while moving, and moving through some things like brush would also make noise.

scmaster53
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Re: Noise...

Post by scmaster53 » Fri Sep 18, 2009 12:20 pm

That is an excellent idea in my opinion. When I play Mystic Valley I rely on the *pop* noise of a tank spawning to hunt them down. But just a simple driving noise would be a good addition.

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adameros
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Re: Noise...

Post by adameros » Fri Sep 18, 2009 6:02 pm

I lieu of noise, you can slowly turn, while repeatedly clicking the right mouse button. When someone roughly in front of you, their name will pop up (unless they have stealth). It's a nice trick to know, though some people will assume you are cheating because you can track them down so quickly.

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Bambino
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Re: Noise...

Post by Bambino » Fri Sep 18, 2009 6:22 pm

Or you can just hunt everyone with 7.
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Re: Noise...

Post by scmaster53 » Sat Sep 19, 2009 4:33 am

Bambino wrote:Or you can just hunt everyone with 7.
Wow, it just occurred to me that you can do that. *sigh* can you tell that for all my years of experience that I'm still a noob?

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Agent West
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Re: Noise...

Post by Agent West » Sat Oct 31, 2009 4:47 am

should this be a "physics" driver as well? i mean, you would be able to use/upload different noises when the object is touched (or driven on), and put in a line of cobe in map file like you do with any other physics
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