Mortars...

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adameros
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Mortars...

Post by adameros » Mon Oct 05, 2009 9:29 pm

This would, admittedly, be a hard weapon to use, but I think it would be an interesting experiment to have mortars, so you can lob shots over walls.

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Strakowski
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Re: Mortars...

Post by Strakowski » Mon Oct 05, 2009 10:29 pm

That would add an interesting aspect to the gameplay. It would be a very large and difficult step to implement gravity on bullets, however, especially considering that the current server version has no idea where the bullets are in a map. I can't speak for future versions though. :D
Last edited by Strakowski on Tue Oct 06, 2009 2:25 am, edited 1 time in total.

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joevano
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Re: Mortars...

Post by joevano » Mon Oct 05, 2009 11:11 pm

Bullets will always travel in a straight line, that is a design choice that was made long ago. Mortars have been "shot down" (pun intended) numerous times.
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Quantum Tank
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Re: Mortars...

Post by Quantum Tank » Tue Oct 06, 2009 2:08 am

What about guided missiles? I'm quite against this idea, as it would just be an overcomplicated novelty (no offense), but couldn't theoretically the same principle be applied to a "mortar"?

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Re: Mortars...

Post by tobylane » Tue Oct 06, 2009 8:39 pm

Only if you locked it onto a bot below the ground, and somehow got the curve like a stone's throw.

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