Two flag ideas

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Noodleroni
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Two flag ideas

Post by Noodleroni » Fri Mar 26, 2004 12:57 am

Tell me what you think about these.

The HotPotato flag (HP) is a bad flag that when you pick it up, you have shakeTime to kill someone, and drop the flag. If you wait until shakeTime, you die. An interesting idea Patlabor221 had is that when you respawn after being killed with HP, you now have HP and you have to get rid of it :-)

The UnitedNations (UN) flag is a good flag that when you pick it up, if someone kills you, they die, and if you kill someone, you die. Your tank will also be very prominently marked as such. This flag would probably be good for nailing campers :-)

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Texan
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Re: Two flag ideas

Post by Texan » Sun Apr 18, 2004 8:15 pm

Noodleroni wrote:The UnitedNations (UN) flag is a good flag that when you pick it up, if someone kills you, they die, and if you kill someone, you die. Your tank will also be very prominently marked as such. This flag would probably be good for nailing campers :-)
Might have to name it something more, uh, neutral. :)

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Valoche
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Post by Valoche » Wed Jun 02, 2004 10:00 pm

For the HotPotatoe, a funnier idea would be:
You have it, you must *give* it to someone else before the countdown reaches zero. If it does, you die. It will be funnier this way :lol-old:

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Post by rob1n » Wed Jun 02, 2004 10:49 pm

you could run through them, so they "pick up" the hotpotato flag...

don't get political now :)

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JeffM
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Post by JeffM » Wed Jun 02, 2004 10:52 pm

and the old post dredgers strike again

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Post by elmer fudd » Thu Jun 03, 2004 12:02 am

lol pat its already dreged so i'll post neways
hot potato scene:

tank picks up HP flag

music starts

flashing red counter in the center of the screen

the tank shoots, bullets look like potatos

potato bullets fly everywhere

one gets bounced downwards off a pyramid and gets planted

the potato grows into a hot potato plant and starts spewing potatos EVERYWHERE!

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