Game mode suggestion: Humans vs Zombies

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Bambino
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Re: Game mode suggestion: Humans vs Zombies

Post by Bambino » Mon Nov 29, 2010 5:18 am

First kill for zombies: First Blood +2 point bonus?
Last kill for zombies (no humans left): Extinction +10 point bonus?
Last human alive: Last Man/Tank Standing +5 point bonus?
Last human alive to kill zombie (now 2 humans): Revival +10 point bonus?

It would be nice if the server made an announcement with these achievements.

I'm sure I could think of more but this would be cool if this could work. Thank you mrapple for your continuous hard work :)
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Re: Game mode suggestion: Humans vs Zombies

Post by mrapple » Mon Nov 29, 2010 10:55 pm

Thanks for your ideas, Bambino.

One thing that would be cool are achievements with names like you suggested -- but I don't see that in the near future ;)

As for the bonus points/ideas suggested, I want it to be fare for both teams.

What I mean by that: the last surviving human gets the same points as the last surviving zombie -- but with different text, like, "Player 1 gets 5 points for shooting the last zombie with a 12-gauge shotgun!" vs "Player 1 gets 5 points for eating the brains of the last human!"

Also, the server currently does announce "Player 1 was awarded 3 bonus points for ending the reign of Player 2!".

One last idea... everyone on the winning team gets a point?
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Re: Game mode suggestion: Humans vs Zombies

Post by Mark_IV » Tue Nov 30, 2010 8:15 pm

Fair* not fare
One last idea... everyone on the winning team gets a point?
I think this would be a good idea to add in. Also, you could add
Kill [X Amount of tanks] in [X Amount if time] Killing Spree: +5 points

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Re: Game mode suggestion: Humans vs Zombies

Post by ducktape » Sat Jan 08, 2011 7:22 am

i vote we do 28 days later type zombies. faster.
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Re: Game mode suggestion: Humans vs Zombies

Post by darkid » Sat Jan 08, 2011 10:25 pm

Is this being hosted? If so, where? If not, when?
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Re: Game mode suggestion: Humans vs Zombies

Post by mrapple » Sat Jan 08, 2011 11:39 pm

I put it back up at bzextreme.com:5155
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Re: Game mode suggestion: Humans vs Zombies

Post by darkid » Sun Jan 09, 2011 2:39 pm

Not up currently.
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Re: Game mode suggestion: Humans vs Zombies

Post by mrapple » Tue Jan 11, 2011 4:27 am

Oops, it probably crashed :P
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Re: Game mode suggestion: Humans vs Zombies

Post by jocuri » Thu Feb 24, 2011 10:22 pm

It would be cool if you can add something like, if someone is attacked by a zombie and not killed he has to kill that zombie in a certain period of time or he will turn zombie, this way it will make the game more interactive.

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Re: Game mode suggestion: Humans vs Zombies

Post by blast » Thu Feb 24, 2011 10:42 pm

Not sure how you'd determine that someone was "attacked" by a zombie, nor does that sound like a feature that would really improve anything.
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Re: Game mode suggestion: Humans vs Zombies

Post by An SQUERRILz » Fri Feb 25, 2011 5:47 am

This was a while ago, but I got 5 points for killing myself and initiating a rampage.

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Re: Game mode suggestion: Humans vs Zombies

Post by mrapple » Sat Feb 26, 2011 9:59 pm

*makes a mental note to finish the plugin one day*
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Re: Game mode suggestion: Humans vs Zombies

Post by Zehra » Thu May 24, 2018 6:35 pm

Updated to 2.4 (I hope)

Notes: This plug-in cannot run on Windows, due to using functions outside of the API.
The license is: GNU LGPL v. 3
(This was stated in plug-in, readme and license file titled "lpgl".)

Code: Select all

GNU LESSER GENERAL PUBLIC LICENSE
                       Version 3, 29 June 2007
The functions outside of the API, include, but not limited to team switching and per-player variables.
(Team switching is supported in the API in 2.6 of BZFlag.)
(Per-player variables might be added in the future, but I am not certain of it.)
Plug-in was updated from most recent release, which is "zombie b0.6".

Notes from the source code:

Code: Select all

/*
The "zombie" plugin is made by mrapple

This plugin is distributed under the GNU LGPL v. 3 (see below or lgpl.txt)

Mail tony (at) bzextreme (dot) com for questions

If you want to try it out, head over to bzextreme.com:5156

Please note that versions of the zombie plugin are periodically pushed out
The version you see may not be the actual one running on the bzextreme server

Special thanks go to the following:

trepan - individual bzdb vars, bonus points, misc help
murielle - team switching
ukeleleguy - original concept
BulletCatcher - misc help
Anxuiz - misc help
http:patorjk.com - ascii art

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this program.  If not, see
<http://www.gnu.org/licenses/>.
*/
Some final notes, if this plug-in does not work for any reason, let me know and I'll see if I can fix it.
(I can be contacted in game, by forum pm, IRC or IRC memo ['Zehra' is my IRC nick on freenode.].)
(Please note, Windows is NOT a supported platform for this plug-in, as it uses functions outside of the API.)
There is also a map file distributed in the original zip folder, so if you wish to use it, you may download it from there.

Link to updated plug-in: Zombie plug-in

-Zehra
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Re: Game mode suggestion: Humans vs Zombies

Post by Zehra » Tue Jul 10, 2018 7:03 pm

A little surprise for all.
Humans vs Zombies has been updated to 2.6 (Although still in development, I've updated it for 2.6).
Please note, that per-player variables, done in both the Velocity Drivers (veldrv plugin) and PlayerVar - Per-Player Variables! plug-ins are still not available as a feature within the API, so they are done outside the API.
(If they are made a feature within the API, I will update this plug-in to include them.)

Still, not to delay, here is the plug-in: Zombie-2-6

-Zehra
There's this game I love and it's called Ducati. ~Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
There's always something to remember and it's been a game I love. ~Zehra
The time spent is a time which can never be regained, so it's a time to enjoy. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
The details and the skill of knowing and applying them is what excellence is made of. ~Zehra
The best player is the one who knows what to do and when and applies it successfully. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
My blog is available at zehrahblog.wordpress.com.
See when I've last been active at Strayers.

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JeffM
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Re: Game mode suggestion: Humans vs Zombies

Post by JeffM » Tue Jul 10, 2018 7:47 pm

Why would you update a plugin to an API that isn't finalized yet!?!

Also as we have said the "per player variables" idea will never happen. There are already too many variables. We understand the problem and have a solution, but it is NOT the ones that you are pushing for.
Last edited by macsforme on Wed Jul 11, 2018 3:11 am, edited 1 time in total.
Reason: inflammatory

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