new joining player team selection algo
Posted: Sun Oct 16, 2011 7:51 pm
I have joined into games occasionally where one team is absolutely devastating another team. This can go on for a lengthy time. As a result, the team being devastated have very low morale and tend to leave quickly. To help remedy this I would recommend that when joining into a game a player might be weighted slightly more to the weak team instead of trying to balance teams on numbers alone. This would help shore up a very weak team and bring more balance into a totally out-of-balance game. That is, a very strong, or stacked team, might operate with relatively fewer players until the team overall team scores begin to move towards a balance to some degree. Some type of algorithm could be designed that would help the auto-selection on a server to help alleviate this overwhelming team problem.
After all, most players are looking for a good game but when they end up joining a team that is currently being totally devastated by another it turns quickly into a very frustrating experience.
After all, most players are looking for a good game but when they end up joining a team that is currently being totally devastated by another it turns quickly into a very frustrating experience.