Client alerts

Make suggestions for improving one of the best games on the net!
Post Reply
User avatar
Zehra
Private First Class
Private First Class
Posts: 914
Joined: Sun Oct 18, 2015 3:36 pm
Location: Within the BZFS API and Beyond it
Contact:

Client alerts

Post by Zehra »

Hi all,

I'm thinking it would be nice to have a client alert system.
Depending on different things it would give an alert.
Like if packet loss goes over a certain limit or lag increases beyond a certain amount.
After that happens it would give an alert or highlight a tank which has packet loss or a lag increase.
This could also apply to jitter increases and fps drops.

-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra

See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.

Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
User avatar
blast
General
General
Posts: 4931
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Re: Client alerts

Post by blast »

There is already a system in place on the server that sends warnings about high lag, jitter, or packet loss.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
User avatar
Zehra
Private First Class
Private First Class
Posts: 914
Joined: Sun Oct 18, 2015 3:36 pm
Location: Within the BZFS API and Beyond it
Contact:

Re: Client alerts

Post by Zehra »

It seems it needs to be enabled to work.
I'm thinking of a client based alerts, since servers which give alerts like this tend to be rare.

-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra

See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.

Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5196
Joined: Fri Dec 13, 2002 4:11 am

Re: Client alerts

Post by JeffM »

The client can't know about those stats on its onwn, it needs the server
ImageJeffM
User avatar
Zehra
Private First Class
Private First Class
Posts: 914
Joined: Sun Oct 18, 2015 3:36 pm
Location: Within the BZFS API and Beyond it
Contact:

Re: Client alerts

Post by Zehra »

Any chance that this might be featured in a future release?

-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra

See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.

Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5196
Joined: Fri Dec 13, 2002 4:11 am

Re: Client alerts

Post by JeffM »

no, sending data about other client connections to all clients is a security issue.

The data is server data, and that's where it should and will stay.
ImageJeffM
User avatar
Bullet Catcher
Captain
Captain
Posts: 564
Joined: Sat Dec 23, 2006 7:56 am
Location: Escondido, California

Re: Client alerts

Post by Bullet Catcher »

We're not going to provide alerts about the connection quality of players other than yourself because you can't do anything about it. If you can't tell by the way their tank moves that a player is laggy, jittery, or losing packets then alerts about it would do nothing but distract from playing the game and lead to pointless arguments.
User avatar
Zehra
Private First Class
Private First Class
Posts: 914
Joined: Sun Oct 18, 2015 3:36 pm
Location: Within the BZFS API and Beyond it
Contact:

Re: Client alerts

Post by Zehra »

It was a thought.

-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra

See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.

Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
Post Reply