smoke and mirrors ( effects system, big on the images )
smoke and mirrors ( effects system, big on the images )
just some simple screenshots of the new effects system
Spawn effect ( poof with the pop )
and it's even in team color
smoke puffs when you shoot
they are only enabled in high res or experimental mode.
and if you REALY don't like them you can turn them off in your local config.
They are prety subtle tho.
next will be better death explosions, a rico effect, jump landing effect, and a new shockwave.
Spawn effect ( poof with the pop )
and it's even in team color
smoke puffs when you shoot
they are only enabled in high res or experimental mode.
and if you REALY don't like them you can turn them off in your local config.
They are prety subtle tho.
next will be better death explosions, a rico effect, jump landing effect, and a new shockwave.
JeffM
I can't see any of the stuff Jeff is on about in his screens except when a blue tank spawns and their is this weird blue thing around it...
I don't see a "Spawn effect ( poof with the pop )" in the first or any smoke puffing when you shoot.
And as for the spawn thing I can see, I don't like it, it looks odd... too sci-fi.
I don't see a "Spawn effect ( poof with the pop )" in the first or any smoke puffing when you shoot.
And as for the spawn thing I can see, I don't like it, it looks odd... too sci-fi.
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I like them all except for the die one. I like exploding tanks better. The new explosion looks too much like the spawn one.
I would like the explosion effect to be visible when you are inside it, though.
I have an idea for the shockwaves. In Star Wars Episode II, Boba Fett (I think? The bounty hunter guy with the clones) is being chased by Obi-Wan, and he releases two canisters. They explode and rings shoot out from them, destroying everything in their path. The sound is delayed, and sounds really weird. How about somethng like that, or something that looks less like bubbles from a bubble bath?
I would like the explosion effect to be visible when you are inside it, though.
I have an idea for the shockwaves. In Star Wars Episode II, Boba Fett (I think? The bounty hunter guy with the clones) is being chased by Obi-Wan, and he releases two canisters. They explode and rings shoot out from them, destroying everything in their path. The sound is delayed, and sounds really weird. How about somethng like that, or something that looks less like bubbles from a bubble bath?
BinarySpike
you were warned ( in the topic ), get a real net connection
the effects don't task CPU much at all, it's just a couple more faces drawn.
CannonBallGuy
Yeah cus teleporters arn't scifi. Nor are jumping tanks, or things that can pass thru solid mater, or huge laser weapons..... what setting do you think bzflag is set in? Fantasy?
me1
you get 2.0.3b7 or later for a client
http://my.bzflag.org/builds/2.0.x/bzflag-2.0.3b7.exe
as DTR stated, it's all optional.
There is an effects menu where you can turn each effect on or off ( or all off ), and choose what effects you want for what actions.
screen shots don't really do them justice, they are all animated.
you were warned ( in the topic ), get a real net connection
the effects don't task CPU much at all, it's just a couple more faces drawn.
CannonBallGuy
Yeah cus teleporters arn't scifi. Nor are jumping tanks, or things that can pass thru solid mater, or huge laser weapons..... what setting do you think bzflag is set in? Fantasy?
me1
you get 2.0.3b7 or later for a client
http://my.bzflag.org/builds/2.0.x/bzflag-2.0.3b7.exe
as DTR stated, it's all optional.
There is an effects menu where you can turn each effect on or off ( or all off ), and choose what effects you want for what actions.
screen shots don't really do them justice, they are all animated.
JeffM
To me, jumping tanks are not sci-fi, teleporters don't look sci-fi to me, what makes a laser sci-fi?Jeff wrote:Yeah cus teleporters arn't scifi. Nor are jumping tanks, or things that can pass thru solid mater, or huge laser weapons..... what setting do you think bzflag is set in? Fantasy?
To me, BZFlag is set in a regular world (Except on most of LouMans maps) except with jet thrusters or whetever to push them up and matter transferers...
But so long as I can trun of the spawn and die effects that I said looked sci-fi, I will be happy.
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You can turn off the shot rings for shots coming out of your tank, but keep them for all the other tanks. I did that because the shot smoke started getting in my viewing range .Elem3nt wrote:I like the new effects alot. Although my frame rate tends to drop when I get MG.........
To do that, go into Options > Effects > Local Shot Effects > None
A tip for posting large pictures that don't
compress well as PNGs, use JPEGs.
The converted jpgs (75%) can be found here:
http://trepan.bzflag.bz/noshow/effects
compress well as PNGs, use JPEGs.
Code: Select all
du
15692 ./png
1820 ./jpg
http://trepan.bzflag.bz/noshow/effects