Cloaked tanks leaving tracks
Cloaked tanks leaving tracks
You can tell where a cloaked tank is by the tracks it leaves on the ground. Maybe cloaked tanks should have cloaked tracks, too?
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- ^nightmare^
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*comments on jeff new pic and wonders how you change the ranking picture*
I kind of like the new track feature, hmm maybe they should be invisable on radar too
I kind of like the new track feature, hmm maybe they should be invisable on radar too
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Cloaked tanks are still more difficult than uncloaked tanks to hit with the tracks - especially when they have been standing still for a while.
Likewise, stealthed tanks are still better than unstealthed tanks at creeping up on you even though their jumps and landings make the usual sound.
They are good limiters to your flag's abilities - just as GMs not arming at short target ranges is.
A mark of skill is knowing your weaknesses as well as your strengths (knowing your opponent's weaknesses and strengths also helps).
Likewise, stealthed tanks are still better than unstealthed tanks at creeping up on you even though their jumps and landings make the usual sound.
They are good limiters to your flag's abilities - just as GMs not arming at short target ranges is.
A mark of skill is knowing your weaknesses as well as your strengths (knowing your opponent's weaknesses and strengths also helps).
Which is a good thing to remember when you AND your opponent have SW. Most people in that situation will charge you. Let them charge you and back off yourself, all the time firing the SW. You will have the better range and most of the time will make them toast.dartman wrote:SWs don't go forward much when your moving forward.
- A Meteorite
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I also like to drop my flag quickly and shoot them when they're not expecting it. They never know what hit them... works great too if you have SW and you're trying to chase someone.RexFlex wrote:Which is a good thing to remember when you AND your opponent have SW. Most people in that situation will charge you. Let them charge you and back off yourself, all the time firing the SW. You will have the better range and most of the time will make them toast.dartman wrote:SWs don't go forward much when your moving forward.
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- ^nightmare^
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unless they out quick you. they see your flag drop and jump forward, your stuck beneath him and panick ,quickly, you look for a place to jump out of the way, but as you wipe the sweat from your head *BOOM!* ur dead!A Meteorite wrote:I also like to drop my flag quickly and shoot them when they're not expecting it. They never know what hit them... works great too if you have SW and you're trying to chase someone.RexFlex wrote:Which is a good thing to remember when you AND your opponent have SW. Most people in that situation will charge you. Let them charge you and back off yourself, all the time firing the SW. You will have the better range and most of the time will make them toast.dartman wrote:SWs don't go forward much when your moving forward.
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- ^nightmare^
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i know, i love being dramatic
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