Any BIG steps in future?

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Mrhankeythechristmaspoo
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Any BIG steps in future?

Post by Mrhankeythechristmaspoo » Sun Dec 04, 2005 12:40 am

I was wondering if BZFlag is going to take any BIG steps. Like will it take steps into more relism like counter-strike,well not that good but away from like the tank shape and blob bullets. Im cool with this version but speaking from me I would like a more enhanced like game. But I guess on the other hand changing BZFlag would probably loose more than gain and it was a good game for people with the low level computers but just want to know what you think.

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Post by kingofnerds » Sun Dec 04, 2005 2:53 am

I don't think I would play bzflag if it became more like counter-strike, I think that leaving it with tanks is good, the only thing that might be able to improve it is if you could indapendently aim the gun instead of only having it point one way, that way you could be driving one way and shooting another more easily.
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Post by Mostly Harmless! » Sun Dec 04, 2005 3:51 am

Mrhankeythechristmaspoo
I think that the tanks are going to stay abstract, but the maps are geting o be extremely realistic.
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That would be hard to control!

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Post by kingofnerds » Sun Dec 04, 2005 3:54 am

mabye it would be, but other games have individual weapon control from the movement control.
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Post by Mostly Harmless! » Sun Dec 04, 2005 3:55 am

Their not as fast-paced or they have specialized controllers. I think that there was a thread about this, I just can't find it.

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Post by kingofnerds » Sun Dec 04, 2005 3:58 am

Battle field 1942 I think that you can do that, using two different areas of the keyboard, ex, asdw for the movement, and right left up down for the weapon....
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Post by Mostly Harmless! » Sun Dec 04, 2005 4:08 am

Do you die in one hit?

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Post by JeffM » Sun Dec 04, 2005 4:10 am

what does this have to do with the forums?

and no, you will probably not see major changes, not in a game called bzflag. you may see an new game based on bzflag with major changes.
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Post by LilJake614 » Sun Dec 04, 2005 4:36 am

I Think They Should Get Better Graphics To So More People Will Play It.

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Post by Hannibal » Sun Dec 04, 2005 5:17 am

jake, thats part of what many people like about BZ. the graphics are not perfect, and fullly customizable.
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Post by Mostly Harmless! » Sun Dec 04, 2005 5:24 am

The graphics are getting much better. Got to Louman's Mystic Valley, or another on of his maps an see.

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Post by Hannibal » Sun Dec 04, 2005 5:27 am

thats not really a game graphics thing, its more of a map thing. map making has evolved.
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Post by JeffM » Sun Dec 04, 2005 6:39 am

moved to enhancments.
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Post by The Knights Who Say Ni » Sun Dec 04, 2005 10:31 am

Mrhankeythechristmaspoo
It would require more resources as well
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Post by The Vaxorcist » Mon Dec 05, 2005 12:13 am

What I think BZFlag needs is a theme - Not a large change in gameplay. Tanks shooting rubber bullets is OK and cool, and that shouldn't change. But it needs a story to back it up. As of now, you have really weird maps that lack the beauty of something like pillbox, overlord, ducati, babel, etc... (guess which servers I play on :wink: ), they just aren't, well, coherent.

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Post by Hannibal » Mon Dec 05, 2005 12:42 am

thats kind of whats fun about BZ.
you never know what youre gonna get. unless its in the serer msg.
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