3rd person

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goarilla
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3rd person

Post by goarilla » Sun Jan 22, 2006 3:37 am

Hello i like this game because it's a mp game with known mp modes and it's played by alternative OS'es:
dm, ctf, 4 way ctf, ... but i would like to be able to play in 3rd person mode just like when you spectate (observer). I asked on a lot of servers which i play reguarly and they said i cannot play in 3rd person which is a shame because this game would perfectly lend itself to that. It doesn't need the precision of a true fps imho. I would play as good in 3rd person as in 1. Probably beter because in 3rd person u can see shots fired at you more quickly if offcorse u don't rely a lot on the radar :D Please this would be the feature that will keep me hooked on this game. Pleeeaaase give me a 3rd person camera mode :P

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Hannibal
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Post by Hannibal » Sun Jan 22, 2006 4:01 am

I believe it has been brought up before and is being considered by the devs.
Games don't make people violent, lag does.
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Post by Tanner » Sun Jan 22, 2006 4:07 am

I'm not sure where or how its being considered using the reasons in this topic.

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Goodbye2U
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Post by Goodbye2U » Thu Mar 02, 2006 4:32 am

I hope that idea acually gets put to use, cause I like it! :D
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Winny
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Post by Winny » Thu Mar 02, 2006 8:32 pm

I like the idea too, since I brought it up about 1 month ago.


I hope it gets added, but the game is wonderful as it is.

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The Guardian
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Post by The Guardian » Thu Mar 09, 2006 12:41 pm

Hi, all!

I think that'd be cool, if not a little hard. The thing is, you'd have to be really good at aiming 'cause in most 3rd person views, there ain't no aiming box! :cry:

But of course you'd have a choice. :wink:

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Post by Gnurdux » Thu Apr 13, 2006 4:42 pm

In my opinion, third person would change the play of the game too much. If you could see bullets behind you, you could jump out of the way.

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Post by joevano » Thu Apr 13, 2006 6:14 pm

OK guys, your in a tank. A tank has ONE view port and it points out the FRONT. In real life tank driver has a very limited field of view, and so it is the same here (well actually your field of view in the game is better than real life). Get over it... it's a tank not a car. :D

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Well technically...

Post by UL_Approved » Thu Apr 13, 2006 6:36 pm

Technically, you are in an unkept room with used junk food wrappers and a PC that consumes all of your time. :mrgreen: And with the game, I agree with the idea of keeping first person, but you really could code it to what ever you want. On Ducati, this would change the game entirely.

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Post by CannonBallGuy » Thu Apr 13, 2006 6:38 pm

Gnurdux wrote:In my opinion, third person would change the play of the game too much. If you could see bullets behind you, you could jump out of the way.
Yeah, 'cause you can't see bullets behind you now... Oh no!
That radar does not exist - you just imagined it!
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BIYA
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Post by BIYA » Sun Apr 16, 2006 12:06 am

You took the words out of mr fingers Cannon, you can see bullets behind..... You can jump away from them in time.. IT's CALLED THE RADAR 8)

I have thought of this before but never really seen the need for it though.

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Goodbye2U
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Post by Goodbye2U » Wed Apr 19, 2006 3:50 pm

Well, not quite...

I often play by the radar(constantly looking at it and not the main window
but it makes me more vulnerable to STs, so Im trying to get off it :D ) or the window ONLY, not really paying very much attention to what's behind me.

THIS, this is different.

It's like having both in the main veiwing area.
I'm thinking I need a better sig than this...

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The Red Baron
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Post by The Red Baron » Wed Apr 19, 2006 5:17 pm

CannonBallGuy wrote:
Gnurdux wrote:In my opinion, third person would change the play of the game too much. If you could see bullets behind you, you could jump out of the way.
Yeah, 'cause you can't see bullets behind you now... Oh no!
That radar does not exist - you just imagined it!
yea, 3rd person would only change FFA games dramatically...
Beware! I'm going to clone myself and spread those clones all over the world!

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Mostly Harmless!
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Post by Mostly Harmless! » Thu Apr 20, 2006 11:27 pm

What would you do if you wanted to hide under a bridge in third person?

I never make stupid mistakes. Only very, very clever ones.
It is not the fall that kills you. It's the sudden stop at the end.
Always remember you are unique. Just like everybody else.

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Post by pyr0 » Fri Apr 21, 2006 1:50 pm

i believe itd also give some ducati the wrong position. from past experience with 3rd person games, i was able to back up along a wall and see around the corner enough to know which way a person was facing. this gave me the chance to see if he was trying to trick me and move elsewhere, or if he was waiting. if he was the former, id back out and shoot him. if it was the latter, i'd turn and go try to shoot him.

the most difficult thing with 3rd person would be that... someone could see, barely, but could, around the corner of a box in ducati or around a wall in various other types....

no matter, descisions left to the devs. (but considering the age of this topic itself, i would say theyve come to a conclusion)

-pyr0

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Hannibal
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Post by Hannibal » Fri Apr 21, 2006 9:25 pm

you can already see around corners..Radar.
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Post by pyr0 » Sat Apr 22, 2006 4:20 am

yes, but you cant judge which direction the tanks facing

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The Red Baron
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Post by The Red Baron » Sat Apr 22, 2006 4:50 am

pyr0 wrote:yes, but you cant judge which direction the tanks facing

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yes you can :)
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Post by pyr0 » Sat Apr 22, 2006 3:22 pm

not on mine, never been able to. the boxes always stayed exactly the same size... even on 2.0.2 when i tried full screen radar for 2 days, i couldnt judge it

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Goodbye2U
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Post by Goodbye2U » Sat Apr 22, 2006 5:46 pm

There is a slight glitch that allows U to see thru walls. Here's how:

1)Get narrow,
2)Drive up as close as U can to a wall,
3)Make yourself parallel to the wall,
And volia`! Transparent wall!:D

It isn't very much use to me, though.:P
I'm thinking I need a better sig than this...

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Tanner
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Post by Tanner » Sat Apr 22, 2006 5:59 pm

Goodbye2U wrote:There is a slight glitch that allows U to see thru walls. Here's how:

1)Get narrow,
2)Drive up as close as U can to a wall,
3)Make yourself parallel to the wall,
And volia`! Transparent wall!:D

It isn't very much use to me, though.:P
I think it works with Tiny too.

Although haven't we gone a bit off topic?

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pyr0
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Post by pyr0 » Sat Apr 22, 2006 10:07 pm

mmm, tanner, dont we always become off topic eventually?

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The Red Baron
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Post by The Red Baron » Sun Apr 23, 2006 12:10 am

pyr0 wrote:not on mine, never been able to. the boxes always stayed exactly the same size... even on 2.0.2 when i tried full screen radar for 2 days, i couldnt judge it
It always stays a box, true, But once you know which side of the box the barrel is on, just follow that side, and you'll know where he is facing :)
Beware! I'm going to clone myself and spread those clones all over the world!

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