I am not a programmer so I don't know what would be involved in implementing this idea or even if it is practical:
I think it would be very useful if there was a provision to implement some sort of procedural texture function into maps. To be able to give a set of instructions on how to make a texture and have the client generate that texture seamlessly onto an object at game time. Maybe this would be too resource intensive and feature bloated. I don't even think it would need to be in the same class as Renderman or Poser, probably just somewhat primitive.
another texture option
- ClayOgre
- Private First Class
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- Joined: Mon Apr 18, 2005 3:17 am
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another texture option
Respectfully,
I Beg to Remain,
Cordially Yours,
Regards....
I Beg to Remain,
Cordially Yours,
Regards....