Sticky Surface

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Sticky Surface

Post by Deadalot » Mon Sep 18, 2006 5:35 am

As a feature request, I was thinking of a surface that you can roll or jump onto, but you can't jump once you are on it. You can only drive off of it.

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Post by Waistless » Mon Sep 18, 2006 5:51 am

tim riker doesn't want anything to do with turning vertical axes movement, he thinks he'll make it too complicated ;) so yea it probably won't happen.
Could this tank perhaps go a little bit faster, so it's not being overtaken by stationary objects.
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Post by A Meteorite » Mon Sep 18, 2006 6:53 am

It's been done. You use physics. For instance:

Code: Select all

name nojump
linear 0 0 -100

size 200 200 5
position 0 0 5
phydrv nojump
Once you get on the meshbox you can't jump on it, but you can drive on/off of it.

Hope that helps! :)
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