Multiple Maps

Place for people to discuss public servers, and also for admins to lay out the details of their servers
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DaemonDazz
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Multiple Maps

Post by DaemonDazz » Fri Nov 05, 2004 6:25 am

This might be a rather obvious question, but is it possible to run a server with multiple maps and have the server cycle through them, eg, in conjunction with a timed game?

brad2901
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Post by brad2901 » Fri Nov 05, 2004 12:54 pm

Yes it is possible, one way of doing is by downloading a "server gui" which has options for this. I'm not quite sure where to get it from, perhaps a google search might help.

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Post by DaemonDazz » Fri Nov 05, 2004 1:19 pm

I don't mean some script that starts the server after each game with a different map, as that means that all the clients need to reconnect...

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Memnarch
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Post by Memnarch » Fri Nov 05, 2004 1:22 pm

Ah, the server gui, let me post a link: bzflag server gui

There ya go.
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JeffM
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Post by JeffM » Fri Nov 05, 2004 4:58 pm

The game server itself does not support map reloading. The only way is to use a script or something to kill and relaunch the server. The networking protocoll does not presently have provisions for a gamestate reset in the middle of a server session. Tho most of it is there, noone has writen map rotation code into the server and clients yet.

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