Can we reverse the block list?

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666
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Can we reverse the block list?

Post by 666 » Thu Nov 11, 2004 7:57 am

The title really says it all... :roll:

If we have a network (ex:192.168.0.1/255.255.255.0) and we have just about 10 disperse IPs we want to work, can we reverse the rule?

(ex: !192.168.0.5)

And can we use 192.168.0.0/16 range type?


PS: the help file is so simplistic... is there any link more complete? :?

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[dmp]
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Post by [dmp] » Thu Nov 11, 2004 3:50 pm

I dont think you can do that from within the bzflag-server. But I would configure my firewall to do as described (if i had any server, that is :) )
I don't need huge pictures here.

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Post by 666 » Thu Nov 11, 2004 4:12 pm

Thats a petty...
It's in windows :(

The problem is:

In Portugal the ISPs give very low international traffic, but a good nacional one (my ISP doesn't account for traffic within it's network).
We have to use a freeware tool to control it (it was specialy created for this purpose) but it's not configurable. It only opens/close and account for traffic. :|

If i close it i can't annouce the server on BZFlag.org list.

So... no use in creating a public server if no one knows about it. :?

PS: thx, dmp

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Post by JeffM » Thu Nov 11, 2004 5:22 pm

what you want is an exceptions list, 1.10.x does not have it unless you apply a patch. 2.0 will have it.

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Post by Scorch » Thu Nov 11, 2004 8:12 pm

what do you mean? i don't understand.

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Post by JeffM » Thu Nov 11, 2004 8:26 pm

he wants to ban everyone except certan IPs. it's called an exceptions list.

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Post by SilverFox » Fri Nov 19, 2004 6:51 pm

sgk284 has a whitelist patch that allows you to do this. 1.12 will have native support for whitelisting as well.

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Post by Scorch » Fri Nov 19, 2004 8:29 pm

whitelisting for extreemly inforced leagues would be neat. it would allow only registered players to join. but mabye that would require something else then IP whitelists.

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