Issue of not being able to join if you are already signed on

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Agent Pyke
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Issue of not being able to join if you are already signed on

Post by Agent Pyke » Thu Mar 03, 2005 3:46 pm

An issue was brought up with me. My comp crashed and left me signed on in bzflag, I couldn't log back in because I somehow stayed on. I know this has been a on going error to. I understand not being ablt to log on if the person is globally logged in, but what about a fake? Sof if you ahve a fake on you can't log in, tehrefore you cant kick the fake you if you are a admin. Can somoene fix this issue?

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JeffM
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Post by JeffM » Thu Mar 03, 2005 4:42 pm

you can ghost.

/ghost username password

and it'll kick the person on your name.

you just have to log in as another name.
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Agent Pyke
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Post by Agent Pyke » Thu Mar 03, 2005 4:50 pm

ok, how does that work? u sign on anotehr name, /ghost username password and if its right that one gets kicked, o ok.

brad2901
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Post by brad2901 » Thu Mar 03, 2005 6:20 pm

JeffM2501 wrote:you can ghost.

/ghost username password

and it'll kick the person on your name.

you just have to log in as another name.
If I do this on 2.0, will the server owner be abe to see my password I use here?

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JeffM
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Post by JeffM » Thu Mar 03, 2005 7:58 pm

yup, it's sadly an artifact of the /ghost system being an older server command and not an integrated feature using the token from the list server.
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DTRemenak
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Post by DTRemenak » Thu Mar 03, 2005 8:27 pm

2.0.1 servers will automatically ghost players using your playername without needing your password if you use global logins. This is a much better solution. E.g.: player is logged into server with username DTRemenak. I try to log in, using global auth. Auth succeeds. First player (likely my ghost) is kicked off the server, and I can join.

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