New Aerial and Ground Attack FFA Server

Place for people to discuss public servers, and also for admins to lay out the details of their servers
Post Reply
User avatar
badgerking
Private First Class
Private First Class
Posts: 98
Joined: Sat Mar 19, 2005 5:27 pm
Location: Iowa, USA

New Aerial and Ground Attack FFA Server

Post by badgerking »

I have finally got around to making a map I think is worth playing. It's still in development and needs some tweaking. Please play, post comments, etc and let me know what works and what needs works. Should have plenty of bandwidth.

Server should always be up at:

204.56.5.208:5154 and is set to advertise in public.

Need a couple of good admins so if you think you would be good at it, drop me an IM.

Thanks

Badgerking
User avatar
Green Manalishi
Private First Class
Private First Class
Posts: 594
Joined: Thu Nov 18, 2004 5:54 pm
Location: Effingham

Post by Green Manalishi »

it's quite a good ffa map already. lotsa fun. i have a thing for maps with lots of different type of buildings (madcity, bladica etc). it must be something from my childhood, lol. anyway, thanks for another cool server.
User avatar
SportChick
Private First Class
Private First Class
Posts: 300
Joined: Wed Jan 21, 2004 2:57 am
Location: California
Contact:

Post by SportChick »

I played it last night, badgerking! It was quite fun - HUGE, but fun!
Image
User avatar
Spazzy McGee
Sergeant Major
Sergeant Major
Posts: 1405
Joined: Mon Mar 21, 2005 4:59 pm
Location: Planet MoFo, Sheffield Division; United Kingdom

Post by Spazzy McGee »

i really really like this map
"Life is what happens to you while you're busy making other plans." - John Lennon
User avatar
The Knights Who Say Ni
Private First Class
Private First Class
Posts: 556
Joined: Mon Sep 26, 2005 7:21 pm
Location: Uplyme, England
Contact:

Post by The Knights Who Say Ni »

its a good map but i thinkthat you need to reduce the shot limit to about 3 0r 4 and no GM or limited GM because its to open.

But good map though
Image
Sig Made By AlliedArmour

TGPH
User avatar
badgerking
Private First Class
Private First Class
Posts: 98
Joined: Sat Mar 19, 2005 5:27 pm
Location: Iowa, USA

Post by badgerking »

oliver browne wrote:its a good map but i thinkthat you need to reduce the shot limit to about 3 0r 4 and no GM or limited GM because its to open.

But good map though
I thought about that.. and I agree. 7 shots is too many, I think I will reduce it to 5 in the config file, and then the next time I restart the server it will be there.

I kind of like the GM flags, so I will probably just limit the number of flags to two.
User avatar
badgerking
Private First Class
Private First Class
Posts: 98
Joined: Sat Mar 19, 2005 5:27 pm
Location: Iowa, USA

GM now limited

Post by badgerking »

A little anyway. Changed the arm time to be a little longer so you have more of a chance to get to the tank for a kill before it is active. Also added a shot limit to the flag of 50, but it won't be active until I restart the server.
Post Reply