Bandwidth Utilization on My Server

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badgerking
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Bandwidth Utilization on My Server

Post by badgerking »

Since I've seen many posts on bandwidth utilization, I wanted to post a graph of the per player consumption on my server, badgerking. The data is collected using a simple shell script, bzadmin, and the vnstat utility. I then graph the data using gnuplot.

I'm averaging around 15 players at any given time and I *think* the chart is relatively accurate for my server.

Hope this sheds some light on this question for others.

-badgerking
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Plot of per player traffic
Plot of per player traffic
trafficplot.jpg (48.24 KiB) Viewed 1030 times
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A Meteorite
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Post by A Meteorite »

How many shots? Rico? Amount of flags?

All these things add up to more bandwidth. :)
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badgerking
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Post by badgerking »

5 shots, +f good (three times)

Rico? Well, you'd better define what that is.

In the end, I'm not really concerned with providing any hard and fast number, but merely illustrating what type of traffic I am seeing on my server. I would think that the configuration is fairly normative though.

A Meteorite wrote:How many shots? Rico? Amount of flags?

All these things add up to more bandwidth. :)
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badgerking
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Post by badgerking »

Ahh, rico being ricochet? If so then yes, I do have that on. As well as 3 jumps at a time for the wings flag.
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Post by 1veedo »

Can you post the script? Right now I look at a superkaramba wiget to see how much bandwidth the server consumes.
1veedo (libcurl.so.2) I have version 3!
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Post by JPT »

omg, with 15 Players average, you push 12 to 14 Gigabytes through your connection per month. :shock:
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badgerking
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Post by badgerking »

JPT wrote:omg, with 15 Players average, you push 12 to 14 Gigabytes through your connection per month. :shock:
I'm not sure, but are you suprised b/c that's too high or too low?
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Post by JPT »

I just know how much CD-ROMs can be filled with it.
It's normal for your server, but it's incredible.
Just try to imagine how many CDs can be filled with that amount of data.
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