which settings for laser?

Place for people to discuss public servers, and also for admins to lay out the details of their servers
Post Reply
User avatar
The Knights Who Say Ni
Private First Class
Private First Class
Posts: 556
Joined: Mon Sep 26, 2005 7:21 pm
Location: Uplyme, England
Contact:

which settings for laser?

Post by The Knights Who Say Ni » Mon Apr 17, 2006 3:05 pm

What are ALL of the settings for laser and what do they do?
A link to a help file would be good
Image
Sig Made By AlliedArmour

TGPH

User avatar
Scorch
Private First Class
Private First Class
Posts: 747
Joined: Thu Sep 30, 2004 12:16 am
Contact:

Post by Scorch » Mon Apr 17, 2006 3:44 pm

_laserAdLife
_laserAdRate
_laserAdVel

User avatar
Mostly Harmless!
Private First Class
Private First Class
Posts: 347
Joined: Sun Oct 30, 2005 4:37 am
Location: California

Post by Mostly Harmless! » Mon Apr 17, 2006 8:22 pm

_laserAdLIfe changes how long the laser exists after the shot.
_laserAdRate changes the laser's reload time.
_laserAdVel changes how far the laser goes.

I never make stupid mistakes. Only very, very clever ones.
It is not the fall that kills you. It's the sudden stop at the end.
Always remember you are unique. Just like everybody else.

User avatar
Spazzy McGee
Sergeant Major
Sergeant Major
Posts: 1403
Joined: Mon Mar 21, 2005 4:59 pm
Location: Planet MoFo, Sheffield Division; United Kingdom
Contact:

Post by Spazzy McGee » Mon Apr 17, 2006 8:49 pm

no, afaik _laserAdVel how fast the laser goes, not how far. i think it does 100 ricos before it dies.
"Life is what happens to you while you're busy making other plans." - John Lennon

User avatar
Tanner
Private First Class
Private First Class
Posts: 575
Joined: Sat Sep 17, 2005 3:46 am
Location: Atl, GA
Contact:

Post by Tanner » Mon Apr 17, 2006 8:52 pm

You can find the variables for all the ones related to laser by typing this in bz:

set _laser*

And it'll bring those up. It works for any of the many variables and helps a bunch.

Ex: set _tank*
set _rain*

-Tanner
Tanner - Segway HT i180 Red Owner - Random Map Creator - BZStocks - TS Software

Image

User avatar
Mostly Harmless!
Private First Class
Private First Class
Posts: 347
Joined: Sun Oct 30, 2005 4:37 am
Location: California

Post by Mostly Harmless! » Mon Apr 17, 2006 9:52 pm

Shorten the laser's _laserAdVel and see what happens. Try 20 or so.

I never make stupid mistakes. Only very, very clever ones.
It is not the fall that kills you. It's the sudden stop at the end.
Always remember you are unique. Just like everybody else.

User avatar
The Knights Who Say Ni
Private First Class
Private First Class
Posts: 556
Joined: Mon Sep 26, 2005 7:21 pm
Location: Uplyme, England
Contact:

Post by The Knights Who Say Ni » Tue Apr 18, 2006 9:30 am

Tanner wrote:You can find the variables for all the ones related to laser by typing this in bz:

set _laser*
Yer but that dosent show what it does
Image
Sig Made By AlliedArmour

TGPH

User avatar
joevano
General
General
Posts: 1863
Joined: Sat Jun 18, 2005 1:08 pm
Location: South Bend, Indiana, USA

Post by joevano » Tue Apr 18, 2006 1:37 pm

The Knights Who Say Ni wrote:
Tanner wrote:You can find the variables for all the ones related to laser by typing this in bz:

set _laser*
Yer but that dosent show what it does
Yes, you are correct. But this link does http://www.bzflag.org/wiki/ServerVariables . Granted not everything is there and there is a disclaimer, but it should point you in the right direction. :D

User avatar
The Knights Who Say Ni
Private First Class
Private First Class
Posts: 556
Joined: Mon Sep 26, 2005 7:21 pm
Location: Uplyme, England
Contact:

Post by The Knights Who Say Ni » Tue Apr 18, 2006 10:29 pm

thanks to everyone, that helped alot

Im setting up World Weapon Lasers... :D
Image
Sig Made By AlliedArmour

TGPH

Post Reply