Vote on Badgerking's new map additions

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Which map version do you like the best?

Poll ended at Sun Jun 11, 2006 4:13 am

Previous version (with the laser pyramids)
16
55%
New version with level 2
13
45%
 
Total votes: 29

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badgerking
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Vote on Badgerking's new map additions

Post by badgerking » Sun May 28, 2006 4:13 am

Please give me some feedback! Comments in report are running about 70% in favor but the grumblers are loud.

Poll runs for 14 days at which time the voting public's choice will be implemented.

Thanks,
BK

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MonsterMan++
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Post by MonsterMan++ » Sun May 28, 2006 4:55 am

I reckon the New version rocks! :D I love it, I reckon that you came up with really good ideas. I think you should keep it like it is now.
Fighting for peace is like screwing for virginity.
-George Carlin

If you can't beat them, arrange to have them beaten.
-George Carlin

Nobody goes there anymore. It's too crowded.
-Yogi Berra

Better a broken promise than none at all.
-Mark Twain

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Spazzy McGee
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Post by Spazzy McGee » Sun May 28, 2006 11:52 am

i'm undecided. the new level looks good, but i'm not sure what it does for gameplay. i think this map had such a good balance of buildings/open space that the second level just unbalances that. tanks end up too spread out.....
"Life is what happens to you while you're busy making other plans." - John Lennon

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Winny
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Post by Winny » Sun May 28, 2006 2:14 pm

Spazzy Mcgee wrote:i'm undecided. the new level looks good, but i'm not sure what it does for gameplay. i think this map had such a good balance of buildings/open space that the second level just unbalances that. tanks end up too spread out.....
I have basically said that in the private forum.

Also, You shouldn't base this on just the vote from here, most people will vote for the new level, becuase "it looks cool". But gameplay will suck.

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TD-Linux
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Post by TD-Linux » Sun May 28, 2006 5:44 pm

Huh? So when people vote for the best map, they always completely ignore gameplay, even when Badgerking implied to consider that?

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Winny
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Post by Winny » Sun May 28, 2006 5:47 pm

What I am saying is that most people won't really consider it, they will read his post and say: "whatever!, *vote*"

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badgerking
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Post by badgerking » Sun May 28, 2006 8:13 pm

let's keep the banter to a low level... only comments on the map, likes/dislikes/fixes should be made, resist the urge to banter about opinions in the open forums

If you want to talk in-depth, visit the badgerking specific forum. it's open so you can just join it under the usergroups tab

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Genosse Dark Lord
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Re: Vote on Badgerking's new map additions

Post by Genosse Dark Lord » Mon May 29, 2006 6:11 pm

Hi badgerking,

i prefer the version before. The map with 2 levels only works with lots of players.

cheers,

Genosse Dark Lord

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mci47
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Post by mci47 » Mon May 29, 2006 6:21 pm

The new map adds new levels of play (and complexity) to an otherwise fine map. I welcome level two. 8)

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soad freak
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pro con

Post by soad freak » Tue May 30, 2006 12:59 am

I really enyoy the gameplay but i hate how is screws up the radar. I also think that there should be less of an a bundunse of wings on the ground level. I dont know what u can do with radar. :|

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chandler583
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Post by chandler583 » Tue May 30, 2006 2:48 pm

I love the second level, you should keep it the way it is.
Reality is nice place to visit, but i wouldn't want to live there. :)

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Post by Green Manalishi » Tue May 30, 2006 4:39 pm

funny how it's almost exclusively the non-regulars who speak in favor of the changes, whose callsigns i have hardly ever seen on the server.. i believe this poll is not about how well the second level was designed or how cool it looks. please do vote if you are a regular and are really positively or negatively effected by the changes to the gameplay!


my opinions on the first day haven't changed, so i'm c/p'ing: the map was simple with a few cool twists, most playable and fun. now it looks like a lot of other maps where you teleport a lot, engage in long flap-flap-dogfights with wg, can hardly determine who and what is where on the radar, it takes more computer resources, there is less intense fighting etc...

one positive thing is that on the previous map people were complainign a lot about the instant spawn deaths, which have naturally decreased now. but imo that wasn't even an issue.

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iwcylabumf
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Post by iwcylabumf » Tue May 30, 2006 5:44 pm

I voted for the older version, and here's why:

1. I have a slow computer, and the new structures make gameplay a little too jumpy.

2. The new map provides too much space for tanks to occupy. It's harder to find victims.

3. My GM camping spot isn't as good as it used to be.

4. 7 wing flaps is 4 to many, in my opinion ;)

I thought the original version was FFA at it's best. Unless it's broken, why fix it?

Thanks,

iwcy

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Sir Lance-A-Lot
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Post by Sir Lance-A-Lot » Tue May 30, 2006 9:05 pm

iwcylabumf wrote:I voted for the older version, and here's why:

1. I have a slow computer, and the new structures make gameplay a little too jumpy.

2. The new map provides too much space for tanks to occupy. It's harder to find victims.

3. My GM camping spot isn't as good as it used to be.

4. 7 wing flaps is 4 to many, in my opinion ;)

I thought the original version was FFA at it's best. Unless it's broken, why fix it?

Thanks,

iwcy
I agree.
Though I do not have jitter problems, the map seems too huge and open for my comfort.
I, too, thought the old map was FFA at it's best - I know that server by its map, and have many good memories from it. 8)
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High Karate Kitty
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Badgerkings map

Post by High Karate Kitty » Wed May 31, 2006 6:02 am

I love the new part of your map. but I voted against it. It is very difficult if not impossable to view the radar . Why not have 2 seperate maps. Maybe go through a portal that throws you into the new map. Kitty :)

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MonsterMan++
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Post by MonsterMan++ » Wed May 31, 2006 6:49 am

There IS a portal that takes you to the next map isn't there? I use it to get up there in the first place.
Fighting for peace is like screwing for virginity.
-George Carlin

If you can't beat them, arrange to have them beaten.
-George Carlin

Nobody goes there anymore. It's too crowded.
-Yogi Berra

Better a broken promise than none at all.
-Mark Twain

Datalore
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Post by Datalore » Wed May 31, 2006 10:22 pm

Karate kitty probably means a whole different server/.bzw file.

I agree, The old map was FFA at it's best.

(I do visit that map a lot)

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I_Died_Once
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Post by I_Died_Once » Wed May 31, 2006 11:36 pm

badgerking wrote:If you want to talk in-depth, visit the badgerking specific forum. it's open so you can just join it under the usergroups tab
I been waiting for approval to get in there for a few days, now,,,
...This has been a recording.

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badgerking
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Original FFA map back online... the voting players have won!

Post by badgerking » Thu Jun 01, 2006 6:53 am

Original FFA map back online... the voting players have won!

I'm thinking of bringing the new level online as its own map... maybe lower in elevation, in case you were wondering.

BONSAI
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=(

Post by BONSAI » Thu Jun 01, 2006 5:40 pm

hi,

it's hard. I really love the new map, becaus of the high jumping stuffs.. its so fun... and the new wing-battles, too. Its very good that gm camping is not so favourably, and i think gm camping is the biggest exceptional of the game =)

but i also agree, that the new map is boring with only 5 players. In the old map u were able to fight one person the whole time, on the new map u not often reach the person.

So i'm still for the new map, cause its more fun, when there are more people. I think you should give the new map more time, until u all like it =)

but maybe you can built a map with 1 1/2 levels, so that there is still a higher level but its very small and maybe more connectet with the ground, a three nice building there, where u allways can go from the highest point of the map now.

okay.. now i'll go loosing again on the old map =( i'm sorry about my english, but i hope some people can understand me.....

bye bye BONSAI

Kernel Dan
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Post by Kernel Dan » Fri Jun 02, 2006 6:41 am

Hmm. I have mixed feelings.

I prefer a fast paced game of BZ, so obviously there needs to be a lot of people signed in since the map is so HUGE with the 2nd level.
Dont get me wrong I love what you did to the place but those times where its a slow day the map will be waaaay too much.

I accidentally voted for it (stupid BT keyboard) but meant to vote against it after much thought.
I would love to see it again, just not as a replacement to the current map we've all come to love :)

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MonsterMan++
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Post by MonsterMan++ » Fri Jun 02, 2006 8:10 am

The second level isn't really that fun actually now that I think about it...Maybe even another version to wrap it all up.
Fighting for peace is like screwing for virginity.
-George Carlin

If you can't beat them, arrange to have them beaten.
-George Carlin

Nobody goes there anymore. It's too crowded.
-Yogi Berra

Better a broken promise than none at all.
-Mark Twain

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MonsterMan++
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Post by MonsterMan++ » Wed Jun 07, 2006 6:19 am

I preffered the second version actually. It was way more fun.
Fighting for peace is like screwing for virginity.
-George Carlin

If you can't beat them, arrange to have them beaten.
-George Carlin

Nobody goes there anymore. It's too crowded.
-Yogi Berra

Better a broken promise than none at all.
-Mark Twain

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