idle kick

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Burned Account -CNG-
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idle kick

Post by Burned Account -CNG- » Wed May 19, 2004 12:49 am

i was on quols server, when i got a score of 67 i was kicked for idleing.
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elmer fudd
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Post by elmer fudd » Wed May 19, 2004 1:06 am

idling is when you stay dead for a long time... but if you werent then it is a bug

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Post by Guest » Wed May 19, 2004 2:11 am

idle is acctually when you stand still too long, it could be , paused, or even sitting there unharmed. just as long as you hvent moved or shot at all. :|

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Post by elmer fudd » Wed May 19, 2004 9:30 am

nope..........
idle is when you stay dead at the corny "broken screen"

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Post by Guest » Wed May 19, 2004 3:16 pm

no its not. ive stayed in one spot too long in a server with no people and i got kicked for idle and paused in ducati i got kicked for idle.

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blast
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Post by blast » Wed May 19, 2004 3:34 pm

It only kicks you if you are paused or dead, at least with the standard source code.
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Post by Saturos » Thu May 27, 2004 6:27 pm

Last week I have been playing on gamesunited and got kicked right while moving around. Because of idling too long. :roll:

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Post by Legoguy » Thu May 27, 2004 10:24 pm

I heard someone complain about this at SecretPlace too...
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Post by The Red Baron » Fri May 28, 2004 1:57 am

idlingly=dead, paused, or delay in network response?
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Post by Chestal » Fri May 28, 2004 12:35 pm

The server has two idle counters, one for idling, one for pausing. They are both displayed in /idlestats if >0. Technically, a player is idle if the server has not received a message from that player, in particular the message type which is sent to update the player's position. This message is sent by the client at least once a second - unless the player is dead.
So when the server kicked you although you were alive and not paused, it is either a bug or a network problem. Some NAT routers seem to forget the port mapping for UDP packets too fast, but that is only a guess. If that happens, it would also mean that other peopel see you as [nr].

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Post by Legoguy » Fri May 28, 2004 3:47 pm

I don't thinkn that network delay would cause an idle kick, that would cause an [nr] instead...
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Post by The New Me » Thu Jun 10, 2004 3:05 pm

I've just been kicker from Viper's server for idling too long. I was moving at the time as was wveryone else on the map and I had just geno'd the other team twice so I know it was a real idling problem. I was on 67 as well - perhaps just a co-incidence.

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