Ready/Dead/Roaming/Timer status half off screen

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An SQUERRILz
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Ready/Dead/Roaming/Timer status half off screen

Post by An SQUERRILz » Thu Feb 17, 2011 2:07 am

If the status at the top center of the window is half off the screen, you can adjust it either by
/localset showCoordinates 0
or
/localset showVelocities 3
It's there when coordinates are turned on.

I still hear mention of this. :turtle:

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macsforme
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Re: Ready/Dead/Roaming/Timer status half off screen

Post by macsforme » Thu Feb 17, 2011 2:20 am

Someone submitted a patch that corrected this to sourceforge.net, but only patched the 2.0 branch and not trunk. If it's fixed in trunk too (maybe it already is) I would have no problem patching 2.0 branch to correct the issue.

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Zz
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Re: Ready/Dead/Roaming/Timer status half off screen

Post by Zz » Thu Feb 17, 2011 7:13 pm

yeah, the bug show up when using coord and hope that patch is in a new copy of 2.0.16

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macsforme
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Re: Ready/Dead/Roaming/Timer status half off screen

Post by macsforme » Fri Feb 18, 2011 7:35 am

zz wrote:hope that patch is in a new copy of 2.0.16
Well, it isn't. 2.0.16 was released on 2010-04-01, without that patch.

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Re: Ready/Dead/Roaming/Timer status half off screen

Post by darkid » Fri Feb 18, 2011 11:57 am

I've personally got it hotkeyed to "[" so that I can turn it on and off very quickly.
Darkid--Not a happy camper.

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mrapple
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Re: Ready/Dead/Roaming/Timer status half off screen

Post by mrapple » Sun Feb 20, 2011 1:46 am

I made a patch for this I believe but never submitted it. I also improved the displaying of coordinates like when in observer mode.

It always annoyed me that when I was following someone (or something like that) the coordinates wouldn't display, but roaming, they would.
Image

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macsforme
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Re: Ready/Dead/Roaming/Timer status half off screen

Post by macsforme » Sun Feb 20, 2011 7:38 am

mrapple wrote:I made a patch for this I believe but never submitted it. I also improved the displaying of coordinates like when in observer mode.
I think you did submit it, but never responded to my comments on it. :)

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