BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

NOTE: this is an informal bug post place ONLY. Real bugs should be posted on GitHub
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BubbaHoTep
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Posts: 4
Joined: Fri Jan 21, 2005 11:29 pm

BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by BubbaHoTep » Tue Aug 02, 2011 1:55 am

I've been running into a problem where BZFlag 2.4.0 RC3 crashes during play under Mac OSX 10.7. I have no idea of why it happens. It happens when I'm on a busy server or when I'm on an empty server. It happens when I'm shooting or when I just maneuver. All of a sudden it freezes and then Bang, I'm back to the desktop.

Here's the stack dump from the crash:
Process: BZFlag [29970]
Path: /Applications/BZFlag-2.4.0.app/Contents/MacOS/BZFlag
Identifier: org.BZFlag
Version: 2.4 (2.4.0)
Code Type: X86 (Native)
Parent Process: launchd [168]

Date/Time: 2011-08-01 18:52:07.587 -0700
OS Version: Mac OS X 10.7 (11A511)
Report Version: 9

Interval Since Last Report: 188980 sec
Crashes Since Last Report: 15
Per-App Interval Since Last Report: 2894 sec
Per-App Crashes Since Last Report: 15
Anonymous UUID: C55D7619-F161-490D-B03F-C8667A900963

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00000000000000a0

VM Regions Near 0xa0:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Applications/BZFlag-2.4.0.app/Contents/MacOS/BZFlag
__TEXT 0000000000001000-00000000002a8000 [ 2716K] r-x/rwx SM=COW /Applications/BZFlag-2.4.0.app/Contents/MacOS/BZFlag

Application Specific Information:
objc[29970]: garbage collection is OFF

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x97553332 __kill + 10
1 libsystem_kernel.dylib 0x97552932 kill$UNIX2003 + 32
2 libsystem_c.dylib 0x97e7775e raise + 26
3 libsystem_c.dylib 0x97f0359b _sigtramp + 43
4 ??? 0xffffffff 0 + 4294967295
5 com.apple.ATIRadeonX3000GLDriver 0x08408417 0x83bc000 + 312343
6 com.apple.ATIRadeonX3000GLDriver 0x08415f56 0x83bc000 + 368470
7 com.apple.ATIRadeonX3000GLDriver 0x084016d0 0x83bc000 + 284368
8 com.apple.ATIRadeonX3000GLDriver 0x08407565 0x83bc000 + 308581
9 com.apple.ATIRadeonX3000GLDriver 0x08415acb 0x83bc000 + 367307
10 com.apple.ATIRadeonX3000GLDriver 0x083fe6df gldUpdateDispatch + 1964
11 GLEngine 0x081f7768 gleDoDrawDispatchCore + 454
12 GLEngine 0x08118873 glBegin_Exec + 116
13 libGL.dylib 0x9600e5b7 glBegin + 27
14 org.BZFlag 0x000acefd RadarRenderer::drawTank(float const*, Player const*) + 381
15 org.BZFlag 0x000ad9aa RadarRenderer::render(SceneRenderer&, bool, bool) + 2330
16 org.BZFlag 0x00119a16 drawUI() + 230
17 org.BZFlag 0x0012804f drawFrame(float) + 4127
18 org.BZFlag 0x0013b78a playingLoop() + 2554
19 org.BZFlag 0x0013f089 startPlaying(BzfDisplay*, SceneRenderer&) + 5513
20 org.BZFlag 0x0010e7cf SDL_main + 18511
21 org.BZFlag 0x001c382c -[SDLMain applicationDidFinishLaunching:] + 76
22 com.apple.Foundation 0x94d3a51d __-[NSNotificationCenter addObserver:selector:name:object:]_block_invoke_1 + 49
23 com.apple.CoreFoundation 0x973a5843 ___CFXNotificationPost_block_invoke_1 + 275
24 com.apple.CoreFoundation 0x97370658 _CFXNotificationPost + 2776
25 com.apple.Foundation 0x94d2570a -[NSNotificationCenter postNotificationName:object:userInfo:] + 92
26 com.apple.AppKit 0x906754cc -[NSApplication _postDidFinishNotification] + 259
27 com.apple.AppKit 0x906751c2 -[NSApplication _sendFinishLaunchingNotification] + 84
28 com.apple.AppKit 0x90673da4 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 277
29 com.apple.AppKit 0x90673aba -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 377
30 com.apple.CoreFoundation 0x973bddb8 -[NSObject performSelector:withObject:withObject:] + 72
31 com.apple.Foundation 0x94d5f7e6 __-[NSAppleEventManager setEventHandler:andSelector:forEventClass:andEventID:]_block_invoke_1 + 121
32 com.apple.Foundation 0x94d5e599 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 476
33 com.apple.Foundation 0x94d5e36d _NSAppleEventManagerGenericHandler + 234
34 com.apple.AE 0x9622cf1d aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 202
35 com.apple.AE 0x96216a4b _ZL25dispatchEventAndSendReplyPK6AEDescPS_ + 43
36 com.apple.AE 0x96216938 aeProcessAppleEvent + 253
37 com.apple.HIToolbox 0x996cff72 AEProcessAppleEvent + 103
38 com.apple.AppKit 0x90670b5b _DPSNextEvent + 1301
39 com.apple.AppKit 0x90670159 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113
40 com.apple.AppKit 0x9066c4cb -[NSApplication run] + 904
41 org.BZFlag 0x001c3fc0 main + 1568
42 org.BZFlag 0x0001cec6 _start + 216
43 org.BZFlag 0x0001cded start + 41

Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x9755490a kevent + 10
1 libdispatch.dylib 0x97ab7ccc _dispatch_mgr_invoke + 969
2 libdispatch.dylib 0x97ab671b _dispatch_mgr_thread + 53

Thread 2:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x97551c22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x975511f6 mach_msg + 70
2 com.apple.audio.CoreAudio 0x91bbf0dc HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, unsigned int) + 114
3 com.apple.audio.CoreAudio 0x91bb752a HALC_ProxyIOContext::IOWorkLoop() + 1134
4 com.apple.audio.CoreAudio 0x91bb6ffc HALC_ProxyIOContext::IOThreadEntry(void*) + 136
5 com.apple.audio.CoreAudio 0x91bb6f6e __HALC_ProxyIOContext_block_invoke_6 + 20
6 com.apple.audio.CoreAudio 0x91bb6ef3 HALB_IOThread::Entry(void*) + 69
7 libsystem_c.dylib 0x97eabed9 _pthread_start + 335
8 libsystem_c.dylib 0x97eaf6de thread_start + 34

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x97f0357e ecx: 0xbfffcbcc edx: 0x97553332
edi: 0x00000100 esi: 0xbfffcfac ebp: 0xbfffcbe8 esp: 0xbfffcbcc
ss: 0x00000023 efl: 0x00000282 eip: 0x97553332 cs: 0x0000000b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x000000a0
Logical CPU: 0

Binary Images:
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0x44b000 - 0x4b0f17 +SDL (1.2.14 - 1.2.14) <FA2F2FC9-E936-DD87-FBB0-F5052D5CDAB8> /Applications/BZFlag-2.4.0.app/Contents/Frameworks/SDL.framework/Versions/A/SDL
0x76e000 - 0x76ffff +com.ecamm.pluginloader (Ecamm Plugin Loader v1.0.5 - 1.0.5) /Library/InputManagers/*/Ecamm Plugin Loader.bundle/Contents/MacOS/Ecamm Plugin Loader
0x41b0000 - 0x41b3ff3 +com.divx.divxtoolkit (1.0 - 1.0) /Library/Frameworks/DivX Toolkit.framework/Versions/A/DivX Toolkit
0x41b8000 - 0x41bcffb com.apple.audio.AudioIPCPlugIn (1.2.0 - 1.2.0) <8A4CC918-D47D-3F33-8420-0698071A5944> /System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn
0x41c1000 - 0x41c7ffb com.apple.audio.AppleHDAHALPlugIn (2.1.1 - 2.1.1f11) <8CA3DFAA-56F6-37B1-9C93-16C5C3A0A00F> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn
0x7f26000 - 0x7f53ff8 GLRendererFloat (??? - ???) <BBFAA220-4A07-3CDC-9A93-DF6A2220AE01> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFloat
0x8100000 - 0x826dff0 GLEngine (??? - ???) <3C6D5F72-9CDA-37E2-B085-7F38C99FE8C5> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0x82a1000 - 0x8398ffb libGLProgrammability.dylib (??? - ???) <560A7F12-1AA6-35E1-A922-309016BF6D3C> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x83bc000 - 0x868bffb com.apple.ATIRadeonX3000GLDriver (7.2.9 - 7.0.2) <F4616DD7-FD38-3FE4-9545-CDD802105F8D> /System/Library/Extensions/ATIRadeonX3000GLDriver.bundle/Contents/MacOS/ATIRadeonX3000GLDriver
0x18c29000 - 0x18c81fff +com.DivXInc.DivXDecoder (6.8.4.3 - 6.8.4) <26A406B3-E4BC-C6FF-8F28-A99FFEB5CF2D> /Library/QuickTime/DivX Decoder.component/Contents/MacOS/DivX Decoder
0x18ca5000 - 0x18d1efff +net.sourceforge.webcam-osx.common (0.8.5 - 0.8.5) /Users/USER/Library/QuickTime/macam.component/Contents/MacOS/macam
0x18da3000 - 0x18e1ffe3 +com.ambrosiasw.audio.soundpipe.halplugin (2.0.1fc1 - 2.0.1fc1) <EA4CA286-4296-EDF0-ADA8-11FE0F434898> /Library/Audio/Plug-Ins/HAL/SoundPipe.plugin/Contents/MacOS/SoundPipe
0x70000000 - 0x70140ffb com.apple.audio.units.Components (1.7 - 1.7) <749EDF0F-BFBD-37A7-845E-3048BAF35D89> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
0x8fe4c000 - 0x8fe7e9c7 dyld (195.5 - ???) <134323A7-49DC-3A9D-ACFD-32FAD0FD6BA2> /usr/lib/dyld
0x900af000 - 0x900b0ffd libCVMSPluginSupport.dylib (??? - ???) <8057030D-B290-3A8B-9828-3A1BD123B124> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCVMSPluginSupport.dylib
0x901ac000 - 0x901eafff libRIP.A.dylib (600.0.0 - compatibility 64.0.0) <0AE59D4F-FFA7-3539-8B86-AD8993894AA0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib
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0x902bf000 - 0x902c1ffb libRadiance.dylib (??? - ???) <5112B7CE-BAAF-3E98-94E4-676BCB92867F> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
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0x90546000 - 0x90666fec com.apple.vImage (5.0 - 5.0) <173F6343-07EE-39F7-A159-DD3837E473DE> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
0x90667000 - 0x910ecffe com.apple.AppKit (6.7 - 1138) <1CEDE402-32DD-3C10-B3B3-8C3DDBE8335D> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x910ed000 - 0x910f1ff3 libsystem_network.dylib (??? - ???) <E1455F3E-549B-3D50-A38B-17B394F3C7F6> /usr/lib/system/libsystem_network.dylib
0x91136000 - 0x9113efff com.apple.DiskArbitration (2.4 - 2.4) <E574D5E7-7297-33B5-8B91-1E6346D5F917> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
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0x912ba000 - 0x912c0ffb com.apple.print.framework.Print (7.0 - 247) <1140BB03-0720-308F-8D92-F71B347D63D6> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
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0x919cc000 - 0x919e1fff com.apple.speech.synthesis.framework (4.0.74 - 4.0.74) <92AADDB0-BADF-3B00-8941-B8390EDC931B> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis
0x919e2000 - 0x91a7dff3 com.apple.ink.framework (1.3.2 - 110) <9F6F37F9-999E-30C5-93D0-E48D4B5E20CD> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
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0x921e5000 - 0x9284a65b com.apple.CoreGraphics (1.600.0 - ???) <DD3B7ADA-0F19-371E-BB87-F3C08464134A> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
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0x92851000 - 0x92855fff libGIF.dylib (??? - ???) <F6094267-AB0E-38FC-8201-510AA4BDC974> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
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0x933ec000 - 0x93411ff9 libJPEG.dylib (??? - ???) <5872B388-D6CC-3DD4-A2F3-8BB464E83D14> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
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0x9b7b7000 - 0x9b7b7fff com.apple.Cocoa (6.6 - ???) <650273EF-1ABC-334E-B745-B75AF028F9F4> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
0x9b7b8000 - 0x9bc0dfff FaceCoreLight (1.4.2 - compatibility 1.0.0) <53AC5DCE-D04B-3DC3-808D-AA1CAD4D0924> /System/Library/PrivateFrameworks/FaceCoreLight.framework/Versions/A/FaceCoreLight
0x9bc0e000 - 0x9bc12ff7 com.apple.OpenDirectory (10.7 - 144) <A117580D-FD86-381E-82FD-B1A040045031> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
0x9bcb6000 - 0x9bcb7ff5 libremovefile.dylib (21.0.0 - compatibility 1.0.0) <9A1E12B7-F822-3544-8E1D-A6DC81E1F2E6> /usr/lib/system/libremovefile.dylib
0x9bcb8000 - 0x9bcb9fff libDiagnosticMessagesClient.dylib (??? - ???) <DB3889C2-2FC2-3087-A2A2-4C319455E35C> /usr/lib/libDiagnosticMessagesClient.dylib
0x9bcba000 - 0x9bd21fff libc++.1.dylib (19.0.0 - compatibility 1.0.0) <3AFF3CE8-14AE-300F-8F63-8B7FB9D4DA96> /usr/lib/libc++.1.dylib

External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 2
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 43624
thread_create: 0
thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=166.7M resident=78.9M(47%) swapped_out_or_unallocated=87.9M(53%)
Writable regions: Total=447.0M written=63.8M(14%) resident=101.2M(23%) swapped_out=28K(0%) unallocated=345.8M(77%)

REGION TYPE VIRTUAL
=========== =======
ATS (font support) 32.1M
ATS (font support) (reserved) 4K reserved VM address space (unallocated)
CG backing stores 1496K
CG image 12K
CG raster data 64K
CG shared images 3448K
CoreGraphics 8K
CoreServices 2116K
IOKit 28.2M
IOKit (reserved) 263.0M reserved VM address space (unallocated)
MALLOC 91.7M
MALLOC guard page 48K
Memory tag=240 4K
Memory tag=242 12K
Memory tag=249 156K
Stack 65.0M
VM_ALLOCATE 17.5M
VM_ALLOCATE (reserved) 40K reserved VM address space (unallocated)
__CI_BITMAP 80K
__DATA 10.3M
__DATA/__OBJC 80K
__IMAGE 1256K
__IMPORT 36K
__LINKEDIT 43.6M
__OBJC 1448K
__OBJC/__DATA 228K
__PAGEZERO 4K
__TEXT 123.1M
__UNICODE 544K
mapped file 120.3M
shared memory 2160K
shared pmap 8588K
=========== =======
TOTAL 816.2M
TOTAL, minus reserved VM space 553.2M

Model: iMac11,2, BootROM IM112.0057.B00, 2 processors, Intel Core i3, 3.2 GHz, 4 GB, SMC 1.64f5
Graphics: ATI Radeon HD 5670, ATI Radeon HD 5670, PCIe, 512 MB
Memory Module: BANK 0/DIMM1, 2 GB, DDR3, 1333 MHz, 0x80AD, 0x484D54313235533654465238432D48392020
Memory Module: BANK 1/DIMM1, 2 GB, DDR3, 1333 MHz, 0x80AD, 0x484D54313235533654465238432D48392020
AirPort: spairport_wireless_card_type_airport_extreme (0x168C, 0x8F), Atheros 9280: 4.0.55.4-P2P
Bluetooth: Version 2.5.0f17, 2 service, 19 devices, 1 incoming serial ports
Network Service: Built-in Ethernet, Ethernet, en0
Network Service: AirPort, AirPort, en1
Serial ATA Device: ST31000528AS, 1 TB
Serial ATA Device: PIONEER DVD-RW DVRTS09
USB Device: hub_device, 0x0424 (SMSC), 0x2514, 0xfd100000 / 2
USB Device: Built-in iSight, apple_vendor_id, 0x8502, 0xfd110000 / 4
USB Device: IR Receiver, apple_vendor_id, 0x8242, 0xfd120000 / 3
USB Device: hub_device, 0x0424 (SMSC), 0x2514, 0xfa100000 / 2
USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0xfa110000 / 3
USB Device: Bluetooth USB Host Controller, apple_vendor_id, 0x8215, 0xfa111000 / 8
USB Device: My Book 1110, 0x1058 (Western Digital Technologies, Inc.), 0x1110, 0xfa140000 / 5
USB Device: Internal Memory Card Reader, apple_vendor_id, 0x8403, 0xfa120000 / 4

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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by JeffM » Tue Aug 02, 2011 1:57 am

is is your video driver, the top of the stack is in "ATIRadeonX3000GLDriver"
Last edited by JeffM on Tue Aug 02, 2011 2:26 am, edited 1 time in total.

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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by BubbaHoTep » Tue Aug 02, 2011 2:00 am

JeffM wrote:is is your video driver, the op of the stack is in "ATIRadeonX3000GLDriver"
You sure? It's not just the thing that was running when it crashed? Should I try adjusting the video settings in BZflag?

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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by netochka nezvanova » Wed Aug 03, 2011 11:05 pm

here it crashes too in 10.7 used to work fine in 10.6.8....
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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by SlashR » Thu Aug 11, 2011 6:58 pm

Same here. Reinstalling did no good, nor did restarting. I get a few seconds and then crash. The map seems to make no difference.

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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by netochka nezvanova » Thu Aug 11, 2011 7:42 pm

and 2.0.16 also crashes

:(
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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by JeffM » Thu Aug 11, 2011 8:03 pm

Yes as I said, it is the video driver. If both apps crash now that you updated to 10.7 and they used to work in 10.6 then the problem is something in 10.7.

Apple updated video drivers with the OS update. They control what drivers you can use.

The problem is not in bzflag. The moment the callstack changes from BZFlag to libGL it becomes an Apple problem. The callstack shows the list of functions that were being called in the thread that died. BZFlag called OpenGL, OpenGL called the ATI driver, the ATI Driver died. The dump contains all the bins running but that is useless, it is that stack trace that tells us what died.

There is no input to openGL that will make it crash if the GL driver conforms to the openGL specification. This driver obviously has some problems.

Apple is the only one that can fix this. This is a common thing that happens when they first release a new version. They break things and add bugs. It takes them a bit to fix them.

Other OSs let users install drivers from the people that made the hardware so they get fixes a lot faster.

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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by SlashR » Fri Aug 12, 2011 5:07 pm

Thank for the help. Hopefully Apple will get this sorted soon.

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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by lord_of_the_fries » Sat Aug 27, 2011 7:25 pm

Misery loves company. I see this crash within about 60 seconds of play on Planet Mofo's Passion map. I seem to have better luck with other maps, but stability is gone since upgrading to 10.7/10.7.1. I'm sending crash logs to Apple with hope they can address the issue. I agree it's an issue with their latest driver update.
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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by lord_of_the_fries » Sat Aug 27, 2011 7:45 pm

Playing around a little, I've found turning off "smoothing" allows me to play on mofo without crashing. At least not immediately. Anyone else who's experiencing this driver crash, try turning off that display option and see if it helps.

BTW, I'm running 2.4.0 on OS 10.7.1 on an 2.93Ghz i7 27 inch iMac with an ATI Radeon HD 5750 1024 MB. I'm seeing the same crash in ATIRadeonX3000GLDriver as BubbaHoTep reports above.
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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by BubbaHoTep » Sun Aug 28, 2011 12:37 am

Thank you Lord, that trick worked! So it's something in the smoothing algorithm that could be causing part of this issue.

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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by netochka nezvanova » Sun Aug 28, 2011 4:32 am

thanks ! worked.
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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by ts » Sun Aug 28, 2011 2:49 pm

BubbaHoTep wrote:So it's something in the smoothing algorithm that could be causing part of this issue.
I'd rather believe the smoothing triggers a bug in the driver.
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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by BubbaHoTep » Sun Aug 28, 2011 4:13 pm

I've been in the software business for 20 years. It takes two to tango.

Apple is notorious for allowing "undocumented functions" to function, then with their latest release, stop supporting those undocumented functions or calls or shortcuts without warning. Well, they do warn developers that if they use undocumented calls or functions, they may go away in future releases of the OS. It's completely possible that the person who coded the smoothing algorithm used a shortcut and with 10.7.1, that shortcut is no longer available.

Of course it could be that the unsupported call or function is still available, but in 10.7.1, the OpenGL code only partially supports that call. It could be that the Video Driver has been more closely written to spec for the video card, so with a generic driver, the code works fine, but with the specific driver it fails.

In any case Apple can rightly say, "Sorry, but that's an unsupported call. We're not going to fix it."

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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by JeffM » Sun Aug 28, 2011 4:24 pm

No they can't, they don't control the specification for OpenGL. Smoothing is part of the OpenGL specification and they can not claim to have an OpenGL compliant driver unless they support it. Smoothing is not an extension and is part of the ARB reference implementation.

Also the OpenGL specification states that if a driver does not support something it is suposed to return an error code, not kill the thread of the calling application.

If they do not support smoothing then there is a huge number of applications (not just games, many CAD/CAM) that they will remove support for.

More then likely the issue is with ATI not apple, but apple won't let you install newer ATI drivers that may have the fix until they hold on to them and release them several months lather.

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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by SlashR » Tue Aug 30, 2011 10:46 am

Played for almost half an hour without a crash - so turning off smoothing does seem to work. Thanks lord_of_the_fries!

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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by TankKilla » Sun Sep 18, 2011 8:49 pm

Thanks a lot, without smoothing BZFlag works wonderful again at my new iMac with Lion.

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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by capt_crunch » Thu Mar 15, 2012 5:26 am

I just wanted to add that version 2.4.0 of bzflag has been crashing on OSX 10.6.8 also.

I just wanted to say "thanks" to everyone who contributed to this discussion! It is nice to find answers to problems like these.

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Re: BZFlag 2.4.0 RC3 crashes on Mac OSX 10.7

Post by blast » Thu Mar 15, 2012 11:22 am

capt_crunch wrote:I just wanted to add that version 2.4.0 of bzflag has been crashing on OSX 10.6.8 also.

I just wanted to say "thanks" to everyone who contributed to this discussion! It is nice to find answers to problems like these.
So disabling smoothing fixed it for you as well? If so, would you mind giving some details about the hardware itself? (Like what specific mac is it, what graphics card/chipset you have, etc). Might be interesting to see if it's a specific graphics chipset that has the problem.
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