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sealed on platform

Posted: Thu Nov 05, 2015 3:27 pm
by war-driver
playing on planet-mofo,
if i land on an intermediate platform and dont instantly jump off, it says "sealed" and i'm stuck.
it only seems to effect me - is this a client version problem?

Re: sealed on platform

Posted: Thu Nov 05, 2015 3:30 pm
by blast
What operating system are you on, and is it 32-bit or 64-bit?

Re: sealed on platform

Posted: Fri Nov 06, 2015 11:01 pm
by war-driver
Linux - 32bit

did it on my old 2.4.2 and on a fresh SVN build.
the SVN has a text-box bug btw.

Re: sealed on platform

Posted: Sat Nov 07, 2015 1:27 am
by blast
Our builds on 32-bit linux have had odd collision detection issues for quite some time, such as getting stuck inside some teleporters. The issues do not generally occur on 64-bit builds, if that is a possibility for you. Also, we do not use SVN anymore so the code in our old SVN repository is a couple years old. Everything was moved to Github: https://github.com/BZFlag-Dev/bzflag

Re: sealed on platform

Posted: Sat Nov 07, 2015 3:09 pm
by war-driver
my error with the wording it was a fresh git-pull i did.

Re: sealed on platform

Posted: Sat Nov 07, 2015 3:59 pm
by blast
What is the text-box bug?