Partial texture downloads?
- LouMan
- Chief Sgt. of Cartography
- Posts: 338
- Joined: Mon Jan 31, 2005 3:05 am
- Location: Michigan, USA
Partial texture downloads?
Has anyone other than myself experienced partial texture downloads with the Windows client version 2.0.3b3 - 2.0.3b7? For my LegoLand map, the client will download approximately 80-90% of textures and fail for the rest. If I then run a cache update, the client will then download the remaining textures. Kind of annoying that I don't get them on the first connection... Is there a # of textures limit? I think my LegoLand map has approximately 90 textures to download (all approx. 2k).
- RPG
- Lieutenant, Junior Grade
- Posts: 2015
- Joined: Fri Sep 17, 2004 2:37 am
- Location: Chicago, Illinois
- Contact:
Windows XP SP1LouMan wrote:Perhaps it is limited to my system - are you running a Windows client RPG? If so, on which version XP?
Reminds me of another issue - Windows clients download the textures every time you join, rather than storing them locally - another problem that may have been discussed elsewhere...
My client stores them locally, but each time I visit the map it re-downloads them.