Making Maps

General talk about the map making process.
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Grace F
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Making Maps

Post by Grace F » Sat Feb 24, 2007 8:56 pm

What program should i use to make maps? I hear people talking about Wings3D and Blender, is that what im supposed to use to make a BZ map of my own?

Thx :)
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ducktape
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Post by ducktape » Sat Feb 24, 2007 9:01 pm

If your in Windows Google "BZedit" and down load it if in Mac Google "Ibzedit" and if in Linux Google "BZFed" and download that.
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Grace F
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Post by Grace F » Sat Feb 24, 2007 9:04 pm

oh ok BZedit then. Thx :)
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Post by CannonBallGuy » Sat Feb 24, 2007 9:22 pm

You can use Wings3D and/or Blender too, if you like, or edit code in a simple text editor...
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Grace F
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Post by Grace F » Sat Feb 24, 2007 9:32 pm

I'll use BZedit for now.

Hey umm btw, how do i try out a map? I've made a part of it, but how will i know whether it will work or not?
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Post by CannonBallGuy » Sat Feb 24, 2007 10:30 pm

Host it privately. Search the forums, read the man pages and wiki...
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Grace F
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Post by Grace F » Sun Feb 25, 2007 12:27 am

ok thankiez :)
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Post by JeffM » Mon Feb 26, 2007 5:56 pm

the map making page on the new wiki has a general overview of all the map making options.

http://my.bzflag.org/wiki/index.php/Category:Map_making

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link didn't work.

Post by tadd » Sat Apr 07, 2007 8:08 pm

For some reason that link didn't work for me. this is what I get when i go looking for the same from the main page.

http://my.bzflag.org/w/Category:Map_Making
This is a block of text that can be added to posts you make. There is a 800 character limit

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Grace F
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Post by Grace F » Sun Apr 08, 2007 3:30 am

Yea that link didn't work for me neither.

But yours tadd is fine thx :)
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Post by halo3 » Sun Apr 08, 2007 3:38 am

ya use bzedit and then get into the technical stuff later like mesh objects materials and physics drivers. then u just localy host it.
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Post by Grace F » Sun Apr 08, 2007 3:52 am

Yea I've worked out most of all this stuff - This topic was posted back in Feb 24th :P Now im trying to work out how to use Blender and programs alike, it's going to take a while!
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Post by halo3 » Sun Apr 08, 2007 4:04 am

o i pulled up blender and once i saw it im like OMG NEVER MIND and deleted it lol. just use paint much easier :)
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Post by Spazzy McGee » Sun Apr 08, 2007 9:05 am

halo3 wrote:o i pulled up blender and once i saw it im like OMG NEVER MIND and deleted it lol. just use paint much easier :)
Paint?!

Blender has a very steep learning curve - personally I think Wings 3D is the better option if you're starting out modeling. It's got a much more intuitive interface (though you can do less with it), and is easier to learn 'hands on' by fiddling around.
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Post by ducatiwannabe » Tue Apr 10, 2007 3:28 pm

It really depends on personal preference. Personally, I'm a BZEdit guy. Everybody's going to have their reasons for why you should use the program they use. My experience: use the one that works best for you. If the simplicity of Wings3D is good for you, cool, work with that. If you want more complex things such as Blender, shoot for that.

As I said, I'm kinda... outdated. Old school. Whatever you want to call me. Wimpy? :D I use the good ol' BZEdit and handcoding. Course, I'm no expert like Spazzy Mcgee or others I know... but it works ok for me I suppose.

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Post by Mostly Harmless! » Tue Apr 10, 2007 9:51 pm

I also find BZEdit helpful, because I can position everything really quickly. But past that there isn't much BZEdit does for me. And I think that if you take some tutorials and just generally play around in Blender, it'll be less intimidating.

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Post by sniper1234 » Wed May 23, 2007 3:21 am

I personally like BzEdit, I don't like complex structures- i like the simple. For example hepcat was made in bzedit and gu servers ( I think). I think BzEdit gives a good result and its easy too use!

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Post by A Meteorite » Wed May 23, 2007 3:30 am

sniper1234 wrote:I think BzEdit gives a good result and its easy too use!
BZEdit is not the thing giving the good result - it is your imagination. Maps will only be as good as you imagine them. BZEdit is just a tool to make what you imagine.
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Post by meeba » Wed May 23, 2007 5:31 am

I imagine and dream in .bzw format. I don't need no steeeenkin editor.

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Post by Grace F » Wed May 23, 2007 6:53 am

A Meteorite wrote:
sniper1234 wrote:I think BzEdit gives a good result and its easy too use!
BZEdit is not the thing giving the good result - it is your imagination. Maps will only be as good as you imagine them. BZEdit is just a tool to make what you imagine.
Too true. Though, if you imagine big, this is where the right program falls in.

BTW this is a really old topic :P What's going on here.

This is back when I hadn't the slightest on making maps :oops:
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