I was wondering if it where possible to create a tele-porter that would kick you from a map, my idea to do this is to create a tele-porter in the map area (the one that you would enter), and create one out-side the map area (the one that you would leave out of), so that if you went through them, it would kick you for being outside the playing area. Is this possible?
Is it a good idea for a trick tele-porter?
Or would it just be plain annoying?
A tele-porter that kicks you?
A tele-porter that kicks you?
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Try the map I've attached. One teleporter is outside the playing area, and you can only get halfway into the other teleporter. I don't think your idea will work.
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- TrickTeleporter.bzw
- Trick Teleporter
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Last edited by Jefenry on Tue May 29, 2007 9:40 pm, edited 1 time in total.
- optic delusion
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yes, putting the second tele outside the world extents will kick a tank that goes through.
Take a look at my Defender game mode concept.
Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.